STAR WARS™ Empire at War: Gold Pack

STAR WARS™ Empire at War: Gold Pack

8,428 ratings
Empire at War Expanded: Thrawn's Revenge 2.3.6 (Skirmish Updated Nov 25th)
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1,033.117 MB
Sep 1, 2017 @ 11:24am
Nov 26 @ 12:08pm
113 Change Notes ( view )
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Empire at War Expanded: Thrawn's Revenge 2.3.6 (Skirmish Updated Nov 25th)

Description


The death of the Emperor has left the galaxy in disarray - command one of 8 playable factions as they strive to establish themselves as the next galactic power, with an array of new units, heroes, planets and scenarios with extra story-driven content, and new mechanics inspired by 4X and Grand Strategy titles. New and updated content is added monthly.

In addition to Thrawn's Revenge, we make a Clone Wars mod with similar features, Fall of the Republic.

Playable Factions:
- New Republic
- Empire
- Empire of the Hand
- Pentastar Alignment
- Corporate Sector Authority
- Eriadu Authority
- Warlord Zsinj
- Greater Maldrood

In Empire at War: Expanded, the traditional Empire at War tech level is traded for an era-based system that impacts different story events, factions, unit rosters and heroes are available, with the galaxy set up to recreate various conflicts within the Star Wars Legends lore after Endor. There are also new government mechanics where you can help elect the next New Republic Chief of State to gain different advantages (with other government styles coming over each patch), along with a planet loyalty system, giving extra income, unique units, and other bonuses at high levels, but with other negative effects if your member worlds become too unhappy with your leadership.

Upcoming Content Expansions:
Hapes Consortium Expansion, Empire of the Hand Reworks / Unknown Regions Expansion, Yuuzhan Vong War Expansion, Dark Nest & Second Galactic Civil War Expansion

If you would like to join early testing or keep track of updates, the best place to do it is on our Discord server[discord.gg] or by following Corey Loses for preview playthroughs and other news videos.


Running the Mod

To play: After subscribing, make sure to let the download finish (see your Steam download manager, it'll say at the bottom of your Steam client), then launch Forces of Corruption. Once ingame, go to the Options menu, then Mods, and enable it from there.

If the game doesn't re-launch when you enable the mod ingame, or you want to just directly launch into the mod, go to the properties for Empire at War in Steam and paste the following into launch options:
STEAMMOD=1125571106

EMPIRE AT WAR EXPANDED SERIES
We have two mods, covering two different periods of Star Wars history.

Clone Wars: Fall of the Republic
https://steamcommunity.com/sharedfiles/filedetails/?id=1976399102

Post-Endor: Thrawn's Revenge
https://steamcommunity.com/sharedfiles/filedetails/?id=1125571106

OFFICIAL SUBMODS
Shield Penetration: Allows missiles to bypass shields, for those who absolutely need it.
https://steamcommunity.com/sharedfiles/filedetails/?id=2083545253
MC75: Adds the MC75 for the New Republic
https://steamcommunity.com/sharedfiles/filedetails/?id=2298456922

IF TEXT IS [MISSING]
The mod is designed for English language versions of the game, so if you have a non-English version, your text may be missing. To fix this, to into:
C:\Program Files (x86)\Steam\steamapps\workshop\content\32470\1125571106
And rename the MasterTextFile_English.dat to MasterTextFile_YourLanguage.dat
Popular Discussions View All (676)
4
Nov 26 @ 9:34pm
Weak New Republic
SkyeKingTv
6
Nov 27 @ 8:55pm
Auto-resolve needs some tweaking?
Milleuros
8
Nov 24 @ 5:04pm
"easiest" faction to play?
Regular Ghost
< >
7,477 Comments
Eorl Norval BloodyAxe 3 hours ago 
so which faction has the biggest star destroyers ? i prefer the bigger the better.
GoldenTrooper 6 hours ago 
Hey great mod guys but I had a question regarding Shadow of the Empire. I finally got to week 26 and have been doing fine but when I defeated luke in combat I still havent received him as a new hero as per the mission orders, is this a glitch or do I need to obtain him some where else?
Aushilfsgott 13 hours ago 
Ok. Thank you very much for the answer!

The effort you put into this mod is really phenomenal! Not joking, these mods keep the Star Wars Franchise alive for me. Don't really know what to think of the new Canon. Legends is way cooler.
Corey Loses  [author] 14 hours ago 
We give several weeks notice on the mod's menu and save pages when a new release is coming.
Cooler12351 14 hours ago 
@Aushilfsgott no release date known
You can start a new campaign, it will not be released in a week then
Aushilfsgott 14 hours ago 
Will Version 3.0 be released soon? Saw the videos on Coreys Youtube Channel, but did not find a definitive date. Don't want to start another campaign, if the saves don't work after one week and it will probably be way better with the new version anyway. :)
lone ranger v12 21 hours ago 
@IkeHoss Capital ships are gotten by your tech level in skirmish. Some maps with more mines would make teching up and affording capital ships easier. Currently there are no heroes in TR skirmish but there will be in the future
IkeHoss Nov 28 @ 12:30am 
and @Mr. DS I meant if there were any skirmish maps that have any more capital ships than others or what ones have the most. I haven't been playing this game long and haven't tried many
Mr. DS Nov 27 @ 11:28pm 
@IkeHoss what do you mean more capital ships?
IkeHoss Nov 27 @ 10:45pm 
I figured it out, but are there any maps that have heroes and more capital ships?