STAR WARS™ Empire at War: Gold Pack

STAR WARS™ Empire at War: Gold Pack

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Empire at War Expanded: Thrawn's Revenge 3.1 (Updated May 11th)
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File Size
Posted
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1,590.756 MB
Sep 1, 2017 @ 11:24am
Jun 21 @ 8:35pm
138 Change Notes ( view )
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Empire at War Expanded: Thrawn's Revenge 3.1 (Updated May 11th)

In 1 collection by Corey Loses
Empire at War Expanded Mods
4 items
Description


The death of the Emperor has left the galaxy in disarray - command one of 8 playable factions as they strive to establish themselves as the next galactic power, with an array of new units, heroes, planets and scenarios with extra story-driven content, and new mechanics inspired by 4X and Grand Strategy titles. New and updated content is added monthly.

In addition to Thrawn's Revenge, we make a Clone Wars mod with similar features, Fall of the Republic.

Playable Factions:
- New Republic
- Empire
- Empire of the Hand
- Pentastar Alignment
- Corporate Sector Authority
- Eriadu Authority
- Warlord Zsinj
- Greater Maldrood

In Empire at War: Expanded, the traditional Empire at War tech level is traded for an era-based system that impacts different story events, factions, unit rosters and heroes are available, with the galaxy set up to recreate various conflicts within the Star Wars Legends lore after Endor. There are also new government mechanics where you can help elect the next New Republic Chief of State to gain different advantages (with other government styles coming over each patch), along with a planet loyalty system, giving extra income, unique units, and other bonuses at high levels, but with other negative effects if your member worlds become too unhappy with your leadership.

Upcoming Content Expansions:
Hapes Consortium Expansion, Empire of the Hand Reworks / Unknown Regions Expansion, Yuuzhan Vong War Expansion, Dark Nest & Second Galactic Civil War Expansion

If you would like to join early testing or keep track of updates, the best place to do it is on our Discord server[discord.gg] or by following Corey Loses for preview playthroughs and other news videos.


Running the Mod

To play: After subscribing, make sure to let the download finish (see your Steam download manager, it'll say at the bottom of your Steam client), then launch Forces of Corruption. Once ingame, go to the Options menu, then Mods, and enable it from there.

If the game doesn't re-launch when you enable the mod ingame, or you want to just directly launch into the mod, go to the properties for Empire at War in Steam and paste the following into launch options:
STEAMMOD=1125571106

EMPIRE AT WAR EXPANDED SERIES
We have two mods, covering two different periods of Star Wars history.

Clone Wars: Fall of the Republic
https://steamcommunity.com/sharedfiles/filedetails/?id=1976399102

Post-Endor: Thrawn's Revenge
https://steamcommunity.com/sharedfiles/filedetails/?id=1125571106

OFFICIAL SUBMODS
Shield Penetration: Allows missiles to bypass shields, for those who absolutely need it.
https://steamcommunity.com/sharedfiles/filedetails/?id=2083545253

IF TEXT JUST SAYS TEXT_SOMETHING_SOMETHINC
The mod is designed for English language versions of the game, so if you have a non-English version, your text may be missing. To fix this, to into:
C:\Program Files (x86)\Steam\steamapps\workshop\content\32470\1125571106
And rename the MasterTextFile_English.dat to MasterTextFile_YourLanguage.dat
Popular Discussions View All (1028)
4
Nov 28 @ 12:31am
Help - Desktop Shortcut
Fozzie
3
Dec 2 @ 10:35am
GC Galaxy Map permanently "paused". Can't progress.
Jingo (Shishi)
6
Nov 10 @ 3:30am
Help with editing XML files with Notepad++
Ravagewolf
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9,859 Comments
King Prince Chambermaid 14 hours ago 
I really love this, but the constant crashes are making it really difficult to play. I've got a 5900x and 3090, so there really shouldn't be any issues. A stability update would be nice.
Ocelot 22 hours ago 
both in this and fall of the republic*
Ocelot 22 hours ago 
best mod on here, but i have to really be honest that i've been playing a lot less since the arbitrary economic system was put in place.
IRampagingRhin0  [author] Dec 5 @ 7:34am 
Jax - In the skirmish menu any map with the prefix EaWX is a mod map, if it doesn't have that your on the wrong map tab
gish190 Dec 4 @ 8:11pm 
@Luno Ryoko i had asked the same question a while ago and it appears its a known issue that will be fixed in the next version
Jax Dec 4 @ 7:10pm 
@Cooler12351

What are the mod maps?
Luno Ryoko Dec 4 @ 2:05pm 
Is anyone else having an issue with getting the Rakehell after capturing N'zoth as EOTH?
I've transitioned into era 7 by starting in era 6 on two seperate save files, and after capturing N'zoth on both, i did not obtain the ship.
Cooler12351 Dec 4 @ 10:27am 
You need to use the Mod Maps and Not Base Game maps
Ragnos Dec 4 @ 9:18am 
graphics look very goods, but in skirmish, central station of each sides doesn't spawn, what a waste...
Jax Dec 4 @ 8:14am 
Hell they even went around Generis to get me at Ord Mantell and Carida and this is when they still had the SSDs before I got mine and pushed them back.