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Minor update:
Fixed missing texture on some placement blocks since Keen removed the texture from the game
Adjusted the new vanilla cockpit LCDs to use the new CockpitScreen textures rather than the standard LCD ScreenArea textures so they have the same contrast and tones as the vanilla cockpit
Increased PCU values for the cockpit and all LCD variants to match the new increased values in vanilla
Glad I did that major update last week now so I didn't have to rush it in today.
The update I pushed out a few days ago in preparation for this new feature seems to be working ok and you can currently use a combination of mod LCDs and the cockpit's new native LCDs as you see fit.
Full list of updates are in the Change Notes section above (under the thumbnail on the right).
Hopefully I haven't missed any bugs as I did try to test every change as much as I could, but if any slipped in just let me know.
Added PCU for all blocks to make the mod more 'server friendly'
Altered the transparent materials files for the cockpit glass (interior and exterior) because changes in the game were making the glass virtually invisible.
Still not completely satisfied with the glass internally but I'll probably change to vanilla textures when I eventually rebuild the cockpit so it'll do for now.
Like Open / Close
But's there's screens for Flight Seat though.
@PainGifter I'd have to take a look at it to see what's broken and speak to the author if he'd be willing to share files for me to edit.
IshyDaFishy [author] Mar 23 @ 2:52pm
Unfortunatelly I cannot, the script isn't mine (as stated in the credits) and I'm not experienced enough when it comes to SE scripting, neither do I have the drive to try to fix this mod as, like mentioned before, there's nothing to fix.