Arma 3
SABRE: Wetwork
68 Comments
marco.toppy Jan 17 @ 5:51am 
Fantastic mission and nice ambient and not too much enemies number more or minus balanced. Good history and tasks / scripts design. I like too much this mission with IA teammates help me professinaly. :steamhappy:
Ikue30 Feb 2, 2024 @ 8:02pm 
The last enemy in the extraction point is the dirtiest thing I've seen in Arma. Too long mission to play in veteran mode.
Avant-garde Apr 4, 2023 @ 2:51pm 
Wow... superb mission
nicoliaci Feb 6, 2022 @ 1:05pm 
SUPERB MISSION MAN !! I'M WAITING FOR YOU NEXT CREATION!! GREAT WORK ALPHADOG !!! :steamthumbsup::steamthumbsup::steamthumbsup:
choal Aug 24, 2021 @ 4:22am 
A scenario mapmaker worth following.
molecool Feb 8, 2021 @ 8:25am 
@AlphaDog NO worries mate and thank you for at least trying to fix it. I'm playing it via Nvidia Geforce Now, so that may have something to do with it.
AlphaDog  [author] Feb 6, 2021 @ 11:18am 
@mmehrle
Just did a lot of testing for that bug you reported and, unfortunately, I cannot seem to replicate it on my end. The strange thing is that the code to check for if the EMP is destroyed is basically the same code the ensures other objects are dead like Richman for example, which you had to have completed to even get the EMP objective. So, I'm thinking Arma's engine just bugged out for you at that objective which is unfortunate as that is basically the end of the mission (minus extraction). If this issue occurs every time you play this mission, then the issue could potentially be local to your machine unless someone else reports it! However, I apologize you have experienced this issue and I understand any frustration this may have caused.
molecool Feb 2, 2021 @ 2:55pm 
@AlphaDog Cool please let me know what you find out. It's a solid mission I'd like to complete.
AlphaDog  [author] Jan 17, 2021 @ 2:28pm 
@mmehrle
Definitely sounds like a bug. Could be Arma being its typical buggy self or could be my code. I will take a look into this. Thank you for reporting.
molecool Jan 17, 2021 @ 2:21pm 
I made it all the way to the final part - destroying the EMP machine. Blew it up and it's clearly busted, but the task dos not conclude. Not sure what else I'm supposed to be destroying or doing here. Maybe it's a bug? Otherwise it was a solid mission, really enjoyed it.
AlphaDog  [author] Nov 3, 2020 @ 3:10pm 
@Xenomoose
Fixed the bug and patched all my missions today. You should be able to progress through all my missions again. Thank you for reporting it and if anything else comes up then please let me know. Also, just FYI, there will be more SABRE content coming in the future!
Xenomoose Nov 2, 2020 @ 10:06am 
no worries, man.
AlphaDog  [author] Nov 1, 2020 @ 12:28pm 
@Xenomoose
Thank you for reporting this issue and I apologize for the late response. I've been offline and busy for the past several weeks. I'll look into fixing these issues as soon as possible!
Xenomoose Oct 15, 2020 @ 10:14am 
I think the 2.0 update broke this mission. I hacked Richman's computer but it hasn't updated my objective. Also, the dialogue you wrote for this and your other missions is bugged and won't go past the first line, also likely because of the 2.0 update. Just wanted to let you know, hope you're still making SABRE missions!
vladchitoroaga Mar 20, 2020 @ 11:39pm 
the best!
komo_conejo Feb 8, 2020 @ 3:52am 
good!
R3vo Aug 9, 2019 @ 12:57am 
I like the revive, too. It's sad BIS ignored AI completely when they added the new revive system.
AlphaDog  [author] Aug 8, 2019 @ 8:37pm 
@R3vo
Glad you liked it! I know Psycho's revive is buggy, but I really do like all the features it has. That's one of the reasons I keep using it. I was hoping BIS would eventually make the vanilla revive system be able to support AI, but I don't think that's gonna happen anytime soon. Anyways, thank you for playing!
R3vo Aug 8, 2019 @ 5:56am 
Great mission, loved it. The Witcher 3 referenz is also quite nice =). The only issue I have is that the Psycho revive script buggs out quite often. AI gets stuck healing forever, or after being revived refuse to follow my orders.
Croc Mar 16, 2019 @ 3:08am 
Thx to you...
onestar Feb 10, 2019 @ 6:41am 
Very nice! Had a blast playing this.
KrZo Feb 3, 2019 @ 2:27am 
Another great mission of the Sabre series! I really enjoyed all the missions. I am looking forward to your other scenarios. Thank you for the well done work!
bboy Sep 22, 2018 @ 2:02am 
Good, good, good mission! Thank you on this one! Keep working like this!
AlphaDog  [author] Sep 17, 2018 @ 7:02pm 
@Janus
The AI getting stuck is an Arma bug. I'm trying to make a function that will allow you to "respawn" the AI units, but it's a WIP. A way around the bug that I found was shooting them into the revive state and dragging them a way from the spot they were stuck and then reviving them.
Thank you for playing and I'm happy you enjoyed SABRE missions!
Liberty_Valance Sep 16, 2018 @ 10:12am 
Very good second time .... thanks
Janus Sep 15, 2018 @ 6:11am 
Very very fine mission, as all the SABRE campain, thx to you.
I just can't end the mission because all my men are stuck in various barrack, houses, FOB and no mean to have them move, especially to the boat !!! I think it's an ARMA problem, I have lot of bugs even more since the "encore" relase ...
Tovarish Leninade Aug 27, 2018 @ 12:47pm 
great scenario!
sbridge Aug 4, 2018 @ 12:52am 
My first scenario of yours, exceptional! Will try your other missions with anticipation.
fox Aug 2, 2018 @ 3:59pm 
espetacular!
varus Jun 18, 2018 @ 12:34pm 
Again a wonderful scenario - like always. Thanks
Aden Forst May 20, 2018 @ 12:03am 
This was really really really good. Congratulations!
AlphaDog  [author] May 16, 2018 @ 9:56pm 
I glad you guys enjoyed it! Thanks for playing!
Waiting to Visit Japan (^.-) May 14, 2018 @ 11:26pm 
Really well made. Thank you.
Wookiejedi May 4, 2018 @ 9:12pm 
Great missions-like all of yours! Thanks
AlphaDog  [author] Jan 24, 2018 @ 1:13pm 
@Bro.Chao
No, I haven't played those missions, but I could only imagine what the developer included. haha
Bro.Chao Jan 23, 2018 @ 9:47pm 
Oh, that's amazing, I only remembered a machete-wielding Jason probably because I'm not an American and haven't watched Friday the 13th series that much LOL, but I like that when Jason met Freddy. You did a great work, and have you ever played Nogova Crisis, also a great compaign with some funny easter eggs especially at the end.
AlphaDog  [author] Jan 23, 2018 @ 12:51pm 
@Bro.Chao
The easter egg is a reference to Friday the 13th, which is the day the mission takes place on. Jason's axe is buried into the one guy's chest. Also, if you listen closely, you should be able to hear Jason's sound effect.
Bro.Chao Jan 23, 2018 @ 3:56am 
what's the easter egg? i found a house with two bodies one of which with an ax on him, what's that stand for? The Shining? great missions BTW
ahmedingenieur Dec 25, 2017 @ 10:45am 
WONDERFUL MISSION , took me few hours to complete
Steve Dec 19, 2017 @ 12:53pm 
Excellent Mission AlphaDog. We enjoyed it.
seashell Dec 16, 2017 @ 2:08pm 
why are most of the good vehicles locked??
esniper Nov 26, 2017 @ 2:34pm 
Great mission!Thanks!
The Guy Nov 7, 2017 @ 1:30pm 
Do you mind removing the depenency tag? If it doesn't require add-ons, then there are no depenecies.
el_rato Oct 8, 2017 @ 3:18pm 
I tried with the pshyco revive option enabled and disabled but nothing change (infact I cannot revive nobody, no matter what I choose in the parameter). Anyway this is the key "I do not design or test my missions for ACE compatibility so I didn't know.", I never had a problem with ace before, it's a shame that my first one is with these missions (AMAZING MISSIONS by the way!!!).
Thank you for your quick answer AlphaDog, keep doing what you do!
AlphaDog  [author] Oct 8, 2017 @ 2:53pm 
@el_rato
You are the first person to bring this issue to my attention. I do not design or test my missions for ACE compatibility so I didn't know. My best guess could be that Psycho's Revive might be interfering with ACE initializing at mission start. Try disabling it in the multiplayer parameters and see what happens!
el_rato Oct 8, 2017 @ 1:21pm 
Very good mission, but i have a problem: I cannot use ACE3 module, all the sabre missions disable that addon. Is this a known issue?
Mickeyz1956 Sep 27, 2017 @ 11:48am 
This mission was a blast to play. One of the best missions I've played so far.
o.illhardt Sep 17, 2017 @ 8:20am 
very, very gooood mission!!!!! Cooool!!!!!!
pishcabueso Sep 11, 2017 @ 9:19pm 
Amazing mission, one of the best missions I've played.
Liberty_Valance Sep 3, 2017 @ 6:42am 
The best of the bests. Thanks a lot for this very long mission.