Space Engineers

Space Engineers

[Deprecated] Isy's Solar Panel Power Tweak 0.5MW / 0.25MW
12 Comments
MX Duke May 25, 2019 @ 3:59pm 
That would actually be cool, and less cheaty. :P I would so hotswap that into my series.
Isy  [author] May 25, 2019 @ 3:12am 
Maybe I'll do a compilation mod some time with proper ressource scaling, that adds all of my different tweaked panels as different blocks in one mod..
09Klr650 May 24, 2019 @ 4:08pm 
I would actually be "OK" with that. However no need to do anything as it is pretty darn good as-is!
Isy  [author] May 24, 2019 @ 3:33pm 
Possibly.. But then I'd have to add these panels as separate items because you could basically exploit the ressource amounts by building a vanilla panel, adding my mod and grinding the panel down again while getting more ressources than you initially put into that thing..
09Klr650 May 24, 2019 @ 12:15pm 
Hm. Perhaps requiring more cells is not a bad thing? Keeps a balance. Also, LOVE your work! Thanks for sharing.
Isy  [author] Mar 7, 2019 @ 8:27am 
Thank you 😉
MX Duke Mar 7, 2019 @ 7:52am 
You are Awesome, Isy, and under appreciated. Thank you.
Isy  [author] Mar 4, 2019 @ 12:50pm 
Updated the mod to respect the change in needed components after the survival update.
Isy  [author] Mar 4, 2019 @ 11:27am 
Oh, good point.. I will change that asap..
MX Duke Mar 4, 2019 @ 10:45am 
Isy, This mod and all to Solar Tweak mods change the component requirements of solar panels to pre update stats. So with out the mod, a panel takes 32 solar cells, with mod it take 64.
Isy  [author] Mar 19, 2018 @ 7:06am 
Quote:

"Note:
Only have one of my power tweaks activated at once!"
MA€STRO™ Mar 19, 2018 @ 2:43am 
Can i use this mod whit the 2MW mod? Or i have to use only 1 at the time?