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@Mr Tea Pot - I have written in the past comments and in the description that the outfits have been merged with Rimmu-Nation.
If you wish to have more Spetsnaz related stuff I recommend this faction mod:
https://steamcommunity.com/sharedfiles/filedetails/?id=2130878466
@Private - Those are meant to be nicknames because nobody in real life should ever call their son "Moscow" or any city because their son or daughter will probably get bullied. There was no intention of stereotyping, I just thought it was fitting at the time to write some Russian related nicknames because a Spetsnaz operator called "Josh" or "Keith" wouldn't make sense to me.
If you want to check out the "Allegiance" faction mod, I've written over one hundred first and last names that are of Russian origin that generates for the pawntypes.
https://steamcommunity.com/sharedfiles/filedetails/?id=1541536041&tscn=1540358876
Has new textures for the armor and GORKA, 3 helmet variations and etc.
https://ludeon.com/forums/index.php?topic=40519.0
Has new textures, more accuracy in terms of armor name and history, helmet name and types.
In combat, is best to let undrafted colonist put out fire
Because if enemy shoot him, nobody any longer put out the fire
With nobody to put out fire, fire burn enemy.
Awesome plans, good luck with that!
And sounds like something to wait for.... now to wait for CE...
http://steamcommunity.com/sharedfiles/filedetails/?id=1114369188
I made a template that should help you finish the textures for each body type faster. As for losing detail, I minimise this by starting with the biggest body types first, all explained in the guide.
Hope it helps, the .psd I attached is a photoshop file but it can be opened by new versions of gimp, SAI paint tool and other popular image editing software of you don't have photoshop