ARK: Survival Evolved

ARK: Survival Evolved

Olympus
Showing 1-10 of 75 entries
< 1  2  3 ... 8 >
Update: Jul 7, 2022 @ 6:03pm

4.54

  • Added Lost Isle Dinos!
  • Tweaks and improvements to several caves across the map!

Update: Apr 8, 2022 @ 6:45pm

4.5375

  • Fixed Mt. Olympus cave overspawns.
  • Assorted minor bugfixes.

Update: Apr 6, 2022 @ 7:19am

4.535

  • Fixes for collision and overspawn issues in new cave and adds new plant life.
  • Added crystal deposits around southeastern spawn region.
  • Fixed instances of floating foliage

Update: Apr 4, 2022 @ 11:09am

4.53

  • Initial launch of massive cave inside Mt. Olympus! More to come later this month, this cave will eventual allow access to the Overseer boss. For now it is a difficult dungeon with beautiful scenery, rare resources in the deepest chambers, and the fearsome voidwyrm.
  • Added dinos though Genesis 2! Lost Isle critters coming next update :)

Update: Dec 1, 2020 @ 9:06am

4.525

  • Fix for alpha raptor overspawn and rebalance of alpha spawns in general.

Update: Nov 1, 2020 @ 8:55pm

4.52

  • Fixes for most bugs reported since last update, including several overspawns, duplicate artifacts, mesh issues, and several others (still working on astrocetus visibillity issues)
  • New cave under the volcanic island with magmasaur nests
  • Added Tropeo spawns
  • Added ambergris harvest locations to the ocean floor.

Update: Mar 30, 2020 @ 4:13pm

4.51

  • Fix for overspawn on central mountain.
  • Fix for ocean overspawn related to x variant dinos.
  • Doubled Parakeet fish spawns for better giant turtle taming,
  • Fix for instances of missing collision on central mountain.
  • Fix for landscape miss sculpt near central mountain.
  • Added magmasaur nests spawns to volcanic island! Special Thanks to Sicco, maker of the maps Amissa and the Volcano for help in figuring out the tag to enable them!

Update: Mar 26, 2020 @ 7:46am

4.5

  • Added Genesis dinos and variants!
  • Fix for overspawn causing performance issues near blue obelisk.
  • Overhaul of central mountain peak.
  • Made adjustments to some proxy meshes that were rendering too soon.
  • Assorted minor bugfixes.

Update: Jan 24, 2020 @ 11:34am

4.42

  • Reverted global change that was done to resolve instances of insta death in some caves due to a larger secondary issue that was caused as a side effect. Have instead taken a more targeted approach to the caves where it was reported and will do the same to any others found in the future.
  • Lighting overhaul of the recently added ice cave.

Update: Jan 16, 2020 @ 3:39pm

4.41

  • Fix for sky barrier issue. I replaced the blocking volume that kept having different problems with a one sided static mesh that will safely block players and mounts while letting custom supply drops that may spawn above it through.
  • Applied a global fix to counter insta deaths happening in certain sections of caves due to a base game change to the handling of undermesh checks.
  • Fixed a bug that was causing deino spawners to produce regular raptor variants, Deinos are now officially on the map! :)
  • Fix for missing collision on obelisks used as landscape features and improved collision on meshes used in the western ice pack for better navigation.
  • Adjustments made to Centurion including fix for the bug that could spawn multiple at one time and reduced experience gain to 1/6 of what it was. Will continue to tweak as needed for better balance.
  • Fixed some instances of cave shadows appearing through the landscape.