Sid Meier's Civilization VI

Sid Meier's Civilization VI

Removable Districts
Visar 1–9 av 9 poster
Uppdatering: 31 mar, 2020 @ 12:45

Fixed issue with unique district projects being removed

Uppdatering: 26 mar, 2020 @ 12:47

Can now remove neighborhood and neighborhood replacements

Uppdatering: 26 mar, 2020 @ 12:24

Now works for all unique district replacements.

Reduced cost of district removal.

Uppdatering: 24 feb, 2019 @ 19:07

Added compatibility tag for Gathering Storm.

Uppdatering: 3 sep, 2017 @ 19:39

Added support for removing the Spaceport district.

Uppdatering: 15 aug, 2017 @ 15:37

Directory changes

Uppdatering: 15 aug, 2017 @ 10:10

Added custom icons.
Changed initial cost and cost scaling.

Uppdatering: 9 aug, 2017 @ 21:20

Fixed a bug with projects for removing unique districts

Uppdatering: 7 jul, 2017 @ 20:18