Sid Meier's Civilization VI

Sid Meier's Civilization VI

A Civ of Ice and Fire V1.1.0 Gathering Storm
Viser 21-29 af 29 forekomster
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Opdatering: 12. juli 2017 kl. 21:14

- Unflipped Stannis' colors

Opdatering: 12. juli 2017 kl. 20:39

- Fixed an issue with Eddard's agenda

Opdatering: 12. juli 2017 kl. 19:47

Hello everyone!

Thank you all for your support so far, this is the first patch for the mod, it cleans some things up on the backend and sees the retirement of the Maps mod. Having two separate mods for the "main mod" was confusing and I'm happy to see things consolidated. Please unsubscribe from the Maps mod and make sure that you ensure it was removed from your Workshop folder if you run into issues after your main mod updates. The Westeros - Scenario map has also been removed, however great progress has been made on the War of the Five Kings Scenario. If you're interested in playing it early check out my Patreon, a donation of just $1 a month gives you instant access to the beta version of the scenario, which is at the point where it is playable (but not balanced) and has a lot of the changes you've all been requesting, including a limited tech and civics tree, prestablished religions, no settlers, and many other changes. It is not polished or working perfectly, but I know many of you are clamoring to get your hands on a real GoT "scenario" instead of just new civs in the civ 6 world so I wanted to give anyone who wants to support the mod the chance to try it out now!nth and I'm aiming for August 1st as the release date for the full version of the War of the Five Kings Scenario

V1.0.1 Patch Notes:

Changes:

- Updated leaders portraits
- Made Robert and Stannis one Civ with separate leaders, this will mean that in game they will share an icon for the time being.
- Stannis decided to give his priests some red dye.
- Combined the Maps mod into the main mod, retiring the Maps mod.
- Removed dependency from all DLCs
- Changes: House Arryn unique unit Knight of the Vale has been redesigned to be more effective in and take no movement penalty from hills, nothing else has been changed.
- Pay no mind to the extra leaders in the Civlopedia... ;)

Bugfixes:

- Resolved an issue that prevented some players from founding pantheons and religions in the Westeros TSL map.
- Resolved an issue that prevented users from using the new maps in multiplayer games.

What's Coming:

I plan to have a scenario a month released and I'm aiming for July 30 as the release date for the War of the Five Kings scenario. I have a small leader pack coming for Sunday though and plan to release updates like that through the months inbetween scenarios.

What I'd like to see in the suggestions thread:

War of the Five Kings Random Events: I plan to make some random events akin to the Outback scenario where events from the series have a chance of occuring, what kings of things do you want to see as random events? Burning leeches and gaining faith as Stannis? Walking through fire and gaining military units as Dany?

My next scenario after War of the Five Kings is going to be The Conquest of Daenarys, I want to know from you guys what you want to see from the Dothraki and the city-states!

Opdatering: 5. juli 2017 kl. 14:58

Version 1.0.0 Release

Opdatering: 5. juli 2017 kl. 13:03

Opdatering: 5. juli 2017 kl. 11:13

Opdatering: 4. juli 2017 kl. 17:18

Opdatering: 4. juli 2017 kl. 16:52

Opdatering: 4. juli 2017 kl. 15:16