Mount & Blade: Warband

Mount & Blade: Warband

A World of Ice and Fire
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Update: Apr 12, 2019 @ 12:17pm

Updated Dawn model.
Fixed various scene issues.

Update: Apr 10, 2019 @ 10:19am

Changes

Gave Pentoshi Veterans and Pentoshi Mounted Veteran guarantee Shield.
Added shields to Riverlands House Guard.
Changed name of Braavosi swords to Florret's.
Wandering Crows will no longer be in Castle Black as it makes little sense.
Added new banner for Free Folk faction.
Added new banner for Dothraki faction.
Added new props and removed some others.
Optimised some collision meshes.
Removed the un-needed extra options to recruit prisoners.
Changed music when hunting to ambience.
Adjusted various armours.
Added Tarly House Guard troops.
Added several new armours created by Kraggrim - commissioned by Robertidaniel.
Added new Dornish Armours created by Artisan - commissioned by Robertidaniel
Adjusted/changed all Dornish troops gear.
Removed more un-needed un-used items.
Lords with specialised faction troops should no longer use those troops if sent to the wall.
Lords special companions will no longer join them if sent to the wall.
Changed all wight textures.
The undead can no longer drown.
Banners now have a chance to break.
Removed many duplicated collision meshes.
Added Lance change script from 1257AD.
Changed/updated various textures.
Adjusted various sounds.
Removed many unused sounds.
Adjusted hair textures and fixed the small lines sometimes showing on hair meshes.
Moved NPC's from Lordsport to Pyke as should be correct.
Increased the price of patrols and the time it takes to enable one.
Adjusted all battle strength scripts and added various terrain advantage.
No more children walking around towns owned by the Nights Watch.
Any town owned by the Night's Watch will not hold tournaments. (not just Castle Black as was before)
Optimised Braavos Titan model.
Named many NPC's in the game.
Added new Giant head models created by Kraggrim.
Added new Night King head model created by Kraggrim.
Added new Dawn model commissioned by @dovahbear , created by Kraggrim.
Removed 'skill' message showing.
Adjusted stats of various shields.
Queen Daenerys now wields Dark Sister.
Added Spanish translation by @kokemen
Adjusted some Qohoric unit stats.






Scenes

Fixed various issues with Highgarden scene - Redone most of the scene inc siege scene.
Completely re-done Kings Landing scenes - this now gives double the performance.
Tweaked Kings Landing tourny scene.
Redone Winterfell scenes - this now gives double the performance.
Some small fixes/changes to Lannisport.
Fixed/adjusted Castle Black spawn points.
Adjusted Castle Black outer terrain.
Some small adjustments to Fairmarket.
Some small adjustments to Riverrun.
Some small adjustments to Stone Hedge.
Optimised Braavos Coastal Assault scene.
Raised beach terrain at Tyrosh so hopefully no more drowning.
Some small fixes to Volantis siege scene.
Adjusted ladders at Selhorys siege to stop units getting stuck.
Optimised Lys siege.
Fixed issues at Brightwater Keep.
Fixed issues at Weeping Town, Frostfangs camp, Thenn, Hardhome, The Wall, Karhold scenes.
Redone The Arbor scenes.
Fixed various issues with Sunspear scenes.
Fixed various issues with Pentos scenes.
Fixed various issues with Lorath scenes.
Fixed issues at Mander, Bear Village, Fingers, Pennyhill, Honeywine.
Added 2x new villages created by Gokiller.
Fixed various issues at Sea Dragon Neck.




Fixes

Fixed plate armour's incorrect leg armour value.
Fixed Mail Turban incorrect armour value.
Fixed Thenn map icon.
Fixed village training mission not completing.
Fixed attacked by bandits at night mission not completing.
Removed the extra random spawns sometimes at weddings.
Fixed some duplicated meshes.
Fixed an issue with various village elders.
Fixed Eastwatch Harbour menu.
Fixed duplicate spawns in the Red Keep interior scene.
Fixed Kings Landing map position.
Brightwater Keep is correctly shown as a grey castle on the campaign map.
Various typos and other small issues fixed.
Fixes made to NPC/Lords/Kings etc respawns.
Your cook can now hold more than one feast.
Various fixes to bandit lair spawns.
Various fixes to diplomacy.
Fixed Janna Tyrell's relation.
Fixed Join the King beyond the wall quest not completing.

Update: Dec 16, 2018 @ 4:49am

Fixed village relations always lowering.
Added Commoners Trust to character screen.
Removed debug info showing.
Various other small fixes.

Update: Dec 14, 2018 @ 11:31am

Changed

Added 2 new companions gained from random quests - Brog Matter, Reed Matter. (Patreon pledge tiers). There is quite a lot of content for these so there will be an option to turn them off or on. (not yet fully implemented)
Many changes to the campaign map.
Changed campaign map textures so they look better with HDR turned on.
Added 1x lord, 3x castles and 2x villages to the Iron Islands.
Added 3x lord, 3x castles and 3x villages to Westeros.
Added 7x lords, 7x castles and 7x villages to Essos.
Cleaned up initial loading screen.
Changed some map icons, updated some others.
Changed size of nearly all map icons.
Changed name and location of duplicated settlement Fawnton.
The players son or daughter should now have the same colour hair as the player - fixes issues for people playing as Valyrian.
Added a max value to land wind which will hopefully stop the crazy tree dances.
Slightly increased grass flora amount.
Improved religion code for villages - this 'should' stop issues with the player sometimes not being able to recruit from villages due to negative relations.
Added Wooden Scene Props pack from Adorno (https://forums.taleworlds.com/index.php/topic,380806.0.html)
Added 6x villages scenes from Gokiller (https://forums.taleworlds.com/index.php/topic,380806.0.html)



Scenes

Adjusted banners in Kings Landing keep.
Fixed incorrect outer terrain for Giants Lance.
Fixed incorrect outer terrain for Shipbreaker.
Fixed incorrect outer terrain for Whispering.
Fixed incorrect outer terrain for Ryamsport.




Fixed

Updated incorrect stamina mechanics in tournaments and in the arena.
Fixed some villages showing the incorrect icons.
Fixed some incorrect strings showing for some villages.
Fixed random events sometimes firing when performing work for a village.
Fixed remaining issues with Oldtown ships getting stuck.
Fixed enslaved villages not always resetting correctly.

Update: Dec 6, 2018 @ 7:38am

Changed

Removed dog dialogue from village elders.
Correctly added Dawn to it's chest.
Natural Harbours no longer have lots of peasants roaming around.
Adjusted Merc Cav stats.
As long as you have completed the 'Winter is Coming' quests before the Red Wedding event, you can carry on with the main questline.
Condensed some ship and land bandit parties.
Changed the way killing lords and kings work. You get less of a hit if the lord is at war with a faction, slightly more if they are at peace with a faction and a larger impact for the lords of that faction (The faction of the lord killed).
Adjusted wage costs.
Prevent banished lord from returning to player.
Reverse strength test for besieged, add consideration for player allies.
Add consideration of player party strength to surrender decision.
Initialize s49 in script_update_troop_political_notes.
Added any fixes from VC2044.
Removed redundant scripts.
More improvements to Oldtown port. (to prevent ships getting stuck)
Adjusted Northern Clansmen aggressiveness.
Added missing armours/helmets/boots
Lots of adjustments/fixes/polish to every troops equipment.
Many fixes to various items.
Adjusted stats, prices, weight and weight category of all armours, helmet, greaves and gloves.
Reduced the amount of throwing axes carried by Ironborn troops.
Adjusted renown values when winning a duel of honour.
Added Dragonstone as a starting 'people' choice.
You can now access Dragonstone blacksmiths when choosing Dragonstone at game start.




Scenes

Fixes to Pyke siege scene.
Fixed Pyke lords hall banners.
Fixed Lordsport siege scene.
Fixed Lordsport Lords hall.
Moved Sisterton siege spawn point and made some small changes.
Adjusted ambush spawn points in Saltpans and some other small fixes.
Fixed incorrect banners sometimes being shown at Greywater Watch.
Some small fixes and changes to Storms End siege.
Fixed issues with Stonedance.
Fixed 6x Essos castle prisons.
Moved prison break exit to the correct position for Moat Cailin.
Fixed various issues with Lys siege.
Created desert duel scene.
Adjusted/tweaked various scenes, added extra scene props.
Fixed issues with fortified camp scenes.
Added new player siege camp scene.



Fixed

Fixed commander miss-match error (may require a new game)
Some fixes to lords getting stuck near Oldtown.
Some fixes to recruting from villages.
Fixed various typo's.
Fixed Lady Elise Locke age.
Fixed Valyrian Longsword stats.
Fixed a pathfinding issue with some ship and land bandits.
Fixed your child's name resetting upon making them a Lord/Lady.
Fix released prisoners returning to defeated factions.
Fix leave/surrender bug.
Prevent banished lord from returning to player.
Fix reset feast bug.
Add checks for no lord of town.
Make target bandits never friendly.
Exempt ports from releasing prisoners when inactive.
Lords give locations of NPCs in their faction when at another faction center.
Fix successful rebellion notifications.
Fix $players_kingdom that is somehow 0.
Restore encounter recount after party joins.
Report battle sizes with joined parties correctly.
Add missing try_end to restore faction trigger.
Fixed painting models.
Duelling with your troops or companions now works correctly.
Fixed red error messages in some sieges.
fixed an issue preventing some banners to show in some locations or sometimes showing the incorrect banners.
Fixed a crash if you are freelancing in a particular faction when the Red Wedding event happens.
Fixed various issues with White Walker skins.




Various fixes/updates have been made to the Forums/Wepbage and Wiki.


As usual please continue to report any bugs or issues.

Update: Jun 9, 2018 @ 2:29am

version number updated

Update: Jun 9, 2018 @ 2:24am

Fixes to main questline
Some other fixes

Update: Jun 8, 2018 @ 12:10pm

**
Please note this update breaks save game compatability with saves from the previous versions.



Changes

Standardised text colours when recruiting npc's.
Adjusted pack camels and mules to give +1 inventory skill if it being used as a mount and +2 if its in your inventory. You would assume it can carry less if its also carrying a human. I have also increased the prices to reflect this. - Turns out this is hardcoded and does not work. Looking at a workaround.
Updated Spanish localisation for 3.0 translated by Boalmo & Kokemen.
Base attribute needed for inventory management has been changed to strength instead of intelligence.
Adjusted map icon textures. They now look a little more vibrant.
Adjusted many map icon positions and centralised the flags.
Adjusted parts of the campaign map.
Added new banner shaders.
Added More cheat options:
Right to Rule
Lower Reputation
Reset Messenger System
Switch to land consequence
Plus some others

Added healer to Ashefa Athaozar.
Weeping Town is now correctly accessible from the sea.
Adjusted map sea ai. This fixes issues where ships would get stuck around Sunspear when the player owned Ashefa Athaozar or other places lords would get stuck going back and forth between the same port.
Adjusted Westeros bandit parties.
Adjusted Westerosi bandit party spawn points.
Added several of the northern mountain clans.
Added more wildling raiding parties north of the wall.
Buffed giants, they should be able to take quite a few more arrows to the head.
Storms End is now a Town.
Added the town of Lordsport
Pyke is now a castle.
Added new troop tree for Qohor.
Slightly modified various other troops trees in Essos.
Added 6 new castles to Essos.
Added 6 new villages to Essos.
Removed being able to exit the citadel via the door which removes the re-spawn bug.
Maesters now send ravens instead of tavern keepers.
Consolidated Nights Watch and Free Folk patrol parties. This should make the quests related to these a bit more transparent.
Joining the Nights Watch will join you as a soldier now instead of a vassal.
Stream lined the mine menus and fixed being able to put lords here - this could end up causing clones.
Added more text to show info about the religions in all locations.
Changed gear for Tyrion.
Varys should keep his attire when meeting behind the Great Sept.
Added an option to disable shot distance reports.
Added separate options to change the damage dealt and received from all hero units (lords and companions) (patreon pledge feature request).
The campaign type in the options menu should now display if you are playing static mode or not.
You can now acquire a dog. (patreon pledge request)
Various changes to AI in battles. This should make battles a bit less static, especially when in freelancer.
Updated poem names.
Updated all troop stats.
Slightly adjusted Dornish troops.
Adjusted various troop ages.
Balon Swann is now part of the Stormlands.
Increased Stannis Baratheons starting renown.
You should no longer get ambushed whilst entrenched.
Added White Harbour Knights to Lord Wyman Manderlys party.
Removed Dawn from Edric Dayne.
Added new player banners.
Changed Dothraki kingdom banner.
Added 13 new noble clothes created by Kraggrim.
Added some more LOD improvements from Marshal_157
Adjusted Pentoshi troop stats.
Sand Warrior now has a spear instead of a lance.
The lair weaponsmith can now refine weapons.
Removed knight banners from merchants and added them to faction blacksmiths.
All Arakhs can block.
Gave Dornish troops shields.
Settlement whores now have hair.
Added secret chest to Starfall.
Added secret chest to King's Landing.
Added Tyrell House Guards to Highgarden and Mace's parties.
Whitewalker and Wight parties can no longer use the sea.
Some bows are less shiny.
Added a warning of the penalties when killing a lord.
Added a new event and scenes for the Twins.
Slightly adjusted economy.
Adjusted The Lands of Always Winter quest.
Added Quest 'Mutiny at Craster's Keep'.
Added and adjusted horse archer code from 1257AD.
Increased Dothraki numbers.
Added 4x extra harbours.
Added updated Spanish translation from Kokemen.
Adjusted Roslin Freys age.
Added rumours from VC to travellers.
Added bards playing poems to ladies from VC.
Updated all whore and religious troop dialogues to stop being able to gain moral over and over, plus some others.
Updated all lair dialogue triggers so you can now request services more than once.
Changed riverlander lords bow.
Added new loot code from Rubik and Tingyun.



Scenes

Moved archers in Riverrun siege scene that could not be reached. Plus fixed mesh issues.
Adjusted/Added ai mesh and terrain at The Twins.
Gave Chroyane the correct terrain code.
Updated Taelon village and fixed spawn point issues when attacking or defending the village.
Fixed some AI mesh issues in Oldtown.
Created 1x Essosi castle.
Created 1x Essosi village.
Fixed some issues with Kings Landing great hall scene. Ty ahseph.
Fixed archer entry points at Cerwyn castle.
Updated Storms End scenes.
Fixed issue with beach ambush scene.
Fixed Stoney Sept banners in keep.
Slightly adjusted Stoney Sept scene.
Fixed entry point when exiting the prison at White Harbour.
Fixed Ashford keep banners.
Kings Landing will now always display the correct flag.
Improved pathing in Pentos.
Improved siege ladder positions in Duskendale.
Improved Casterley Rock scene including siege Ai.
Added Crasters Keep scene.
Added AI mesh to Lorath arena scene.


Fixed

Adjusted weight of the Lannister Heater Shield.
Fixed incorrect resistance on kite shield.
Fixed double messages showing when either your son or daughter join your party.
Fixed issues with Sylva's dialogue when recruiting her.
Fixed incorrect prices sometimes being shown when hiring companions.
Fixed some broken animations and red text errors when entering inns or the arena.
Fixed instruments not increasing stats.
Fixed standards and crowns not increasing tactics skill.
Fixed incorrect text error when upgrading your settlement for a second time. You now correctly need 11 pallets of timber.
Fixed issues with rain sounds.
Plundered castles or towns should now have the fire extinguished correctly after a few days.
Fixed some issues related to player culture. ie, player lords not recruiting.
Mag Mar Tun Doh Weg no longer shows up in tournaments.
Mya Stone now likes the correct companion.
Fixed border incidents sometimes showing 'no faction' if Taelon was the target village.
Mercs you have assigned to lead parties should correctly use ships when on sea.
Fixed banner_a15 mesh error.
Fixed some string errors.
Fixed some factions showing Neutral in the troop tree presentation.
Fixed an issue with rebellions.
Fixed various issues with diplomacy.
Fixed incorrect religion statements in towns/castles/village menus.
Adjusted religion code to fix some issues relating to this.
Fixed a few LOD issues with wildling gear.
Removed Ser Vortimer Crane double.
Fixed some issues with ambushing parties.
Ellaria Sand now has the correct spouse.
Fixed not getting the troops you paid for when hiring from a town you own.
Adjusted opening text and fixed typos.
Fixed maester not appearing in the Eyrie halls.
Fixed proficiencies sometimes being lowered permanently after battles.
Fixed incorrect naming of some axes.
All Arakhs now swing the correct way.
Fixed sold prisoners to wandering crows not going to the correct party.
Fixed men falling unconcious on the cog ship.
Fixed pretender dialogue.
Plus much more not mentioned.

Update: Dec 17, 2017 @ 3:16am

AWoIaF 3.0




Changes.

Added a few more swords.
Added new wildling armours created by Kraggrim. (hat, boots, gloves and armour variations)
Added more optimised models by Marshal_157. These include lots of armours and all horse models.
Added new arakhs created by Kraggrim. (normal, long, short variations)
Added baratheon shields created by Kraggrim. (round and kite)
Added adjusted Dothraki women models adjusted by Kraggrim.
Changed some names of shields to be more generic across the board. No more old or heavy etc. These should be obvious from the stats and item information.
Added item information for crossbows.
Gave knights correct banners.
Items (mules, Camels) that give stat changes in foraging and inventory management, will now do so if they are in your inventory rather than just by being equipped.
Changed all Wildling gear.
Changed all Dothraki gear.
Changed lods for northern helmet. (optimisation)
Updated all wildling village, castle, towns npc's.
Changed Weapon Master to Weapon Mastery. This skill now has an effect in the speed at which weapons will break.
Slightly increased the stats of the Dire Wolf.
Added some new gauntlets and removed others.
Adjusted some trade prices.
Timber is now cheaper and more readily available, though it will take more to build your settlement.
Various lords or ladies are less likely to leave the safe haven of their homes. ie, Joffrey, Walder Frey, Lysa Arryn.
Hoof tracks (for tracking skill) are now much clearer to see.
Added some missing dialogues for some companions, plus expanded some others.
Updated dialogue for the Bridge of Bones quest to make directions a little clearer.
Tweaked textures of menus.
Redone how quests are counted for the main quests. This fixes issues with some being able to be completed or started twice.
Tripled the amount of looter parties on the map.
Wights can now lose their heads.
Added weather specific scenes depending on the party you are fighting.
Added new female body created by DtheHun .
Adjusted clothing for 'brothel dwellers'.
Added animated spectators at arenas.
Made brothels a bit more lively.
Towns will be more lively if a tournament is being held there.
Added some new npc's from the books and the show.
Added messenger system from VC - you can now send ravens.
Adjusted war systems.
Added Spanish language support. (Some lines still need translating)


Added new companions created by Tages Grey (Patreon pledges)
Ser Beron Grey
Mya Stone
Ser Shadrich the Mad Mouse
Lady Val
Hagen the Beautiful
Sylva



Scenes.

Lys - Removed some floating objects. Added missing entry points. Removed lots of in-needed items hopefully this will help alleviate the crashing issues.
Added Chroyane created by Moose.
Added modified Highgarden siege scene by Moose.
Added modified Blackcrown siege scene by Moose.
Added updated Thenn Valley scene by Moose.
Fixed issue with Red Lake banners.
Added 18 new ambush scenes.
For some reason props were missing from the wall scene - this has been re-worked.
Fixed Kayce arena scene.
Fixed Duskendale arena scene.
Changes to Winterfell arena scene.
Fixed issues when exiting the lords hall at acorn hall.
Adjusted prison door in Saltpans.
Fixed prison at the Dreadfort.
Added weirwood trees to most northern locations required.
Modified several scenes, added extra animated agents.





Fixes.

Fixed issues with Volantis troop swords.
Fixed all issues with item information. Some were not showing at all, but now are. Some were incorrect and have been corrected.
Fixed some items that were not giving the correct stat changes.
Fixed issue with Volantis soldiers armour.
Added missing entry points to Frostfangs Camp.
Fixed crashes whilst trying to raid villages if you have the direwolf companion.
The Tickler and Varys Spy have had the incorrect flags removed and are exempt from realistic casualties. These 'should' now work as intended.
Companions no longer get annoyed if you fail the tournament quests. (for sure this time!)
Bridges and Bones quest will now correctly finish if you fail. Also removed the pointless extra quest and logs related to this.
No wars should start after completing the quest Bastards and Broken Things if the factions are already at war.
Added the correct entry point for the master at arms at the Twins.
Fixed some incorrect dialogues for companions.
Fixed issues with Syrio, Anguy and Barriston.
Dongo or Wun-Wun can no longer join tournaments. This will stop them being able to ride horses.
Fixed some issues regarding player feasts.
You should no longer be able obtain a quest book in anything other than the quest.
Wights and Whitewalkers can no longer drown.
Various text fixes and changes.
Fixed starting next to lord opponents when starting a duel.
Fixed issues with prison breaks.
Lady Selyse Florent is no longer bald.
Lady Maria Velaryon is now spelt correctly and has Valyrian features.
Fixed some coding errors.
Removed some unused global variables.
Fixed errors showing when using decapitation.
Switched armourer and weaponsmith positions at Lannisport.
Fixed horses sometimes spawning on chairs.
Fixed starting next to the enemy when in an ambush.
Some code changes to A Lannister always pays his debts quest. This should always succeed now.
Fixed multiple lord companions being spawned.

Update: Oct 18, 2017 @ 12:45pm

Changes for 2.51



Fixed Unsullied boots.
Removed banners from knight troops for now as they caused issues.
Changed Dothraki models + textures (66% lower polies). Thanks to Kraggrim and Marshal_157.
Changed some army compositions, some faction armies should contain more knights now and less archers.
Fixed stats of Syrio Forel and Barristan Selmy.
Removed King's Guard message on game start - was a little clunky.



(may require a new game)


Any issues please let me know in the discussion.