Mount & Blade: Warband

Mount & Blade: Warband

8,285 ratings
A World of Ice and Fire
File Size
3.882 GB
Jun 16, 2017 @ 6:54am
Mar 9 @ 11:37am
51 Change Notes ( view )

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A World of Ice and Fire


Be prepared to create your own house and challenge the Seven Kingdoms in this adaptation of A Game of Thrones.

A gritty world awaits you full of treachery and traitorous kings lords and knights. Will you survive the slaughter and take the Iron throne, or will you succumb to the traitorous ways that goes forth in Westeros and Essos.

Please go check out my new game SpaceSlog.

Additional info:
  • This mod will only run with Directx9.
  • If you have issues with textures then please make sure shadows on plants are turned up full and shader settings are on highest.
  • This mod defaults to hardcore mode, if you are finding it difficult then change your settings found within the camp menu.
  • Issues with crashing then make sure load textures on demand is ticked on.

Learn how you can keep multiple versions of each modification so you do not lose your previous save games by watching the video below.

You can check out our web page which contains lots of useful information.
Official Webpage[]

If you encounter any bugs or need support regarding this modification then please visit our forums.
Official Forums[]

For Mac users or anyone else having issues with this download, you can download the files from ModDB.
AWoIaF ModDB Page

Feel free to join our Discord.
Discord Invite[]

Please support me on my YouTube channel and over on my Twitter. (Links on the right)
Popular Discussions View All (1860)
Apr 3 @ 11:27pm
PINNED: V9.2 has been released.
Feb 3 @ 12:47am
PINNED: V9.0 Release!
Mar 28 @ 10:03pm
Help! - The Lands of Always Winter Quest
I Am Neenja 12 hours ago 

WSE is recommended yes
The_Pursuer Apr 22 @ 7:22pm 
Perusing the various pages here, and on Mod DB, I can find no mention of WSE.
Is WSE required, or recommended, or even not recommended, for AWOIAF ?
Eastorm Apr 18 @ 1:19pm 
How to decrease battle map size?
Bored and Tired Gamer Apr 17 @ 1:48pm 
A simple example; each country and region even villages having specialty products for trade and special art pieces to trade. Different poems and music pieces unlocked and learnt by bards. Different animals to hunt or carry as exotic pieces. Social and cultural events occuring other than battles or only the feasts for the aristocrats. Such as weddings and celebrations to visit at certain times of year or randomised for every different region and settlement across the map. Boundless creativity and refreshing gameplay value with no start nor an end but flow; just like the ral life.
Bored and Tired Gamer Apr 17 @ 1:33pm 
It would be great if there was future updates at cultural base. Such as each introducing different clothing, food and ingridents, rich fauna and flora, types of art at each region spread across the gaming world. Bards and Tradesmen and Historian-Folklorist type characters would travel the worl. Collect these and introduce these to other parts of the world. Just imagine this. It is exploring , learning, teaching, trading, connecting cultures at a fictional world. I wish the same for Mount and Blade Native or a new version. (Sadly Bannerlord cant be that way since it requires too much just to run the game). As a note the more I play the more I search and compare outfits, gear, ships, steeds you added to mode. The music and art at creating the world and the virtual nature amazed me and triggered the imaginative side. This project shall not halt and shall be supported if it is possible. Game and mod being old doesnt matter.
Bored and Tired Gamer Apr 16 @ 5:47pm 
Places such as Dragonstone is amazing. Mind blowing development at details of settlements. Also things such as Wild hunt.

Ps: Several things I pointed out at previous post, as missing items, seem to be related to Essos content. Westeros area seems to be the opposite and just rocking.
Dougdor Apr 14 @ 10:23am 
Saludos comunidad. Queria contarles, fui al norte de la muralla, y luche contra los espectros, mate a un caminante blanco, pero los espectros siguieron como si nada. Pense que iba a ser como en la serie, que al matar al jefe iban a caer los espectros, pero no fue asi. Hay que luchar con todos. Eran casi 800 contra 300. Nos vencieron al final
沐津 Apr 14 @ 2:09am 
My lord will not recruit soldiers for half a month
Bored and Tired Gamer Apr 13 @ 8:16pm 
The mod's world seems to be very well worked. Respect to the dev. Meanwhile gameplay has got many issues. Settings are even harder than Nativer's 'Normal' settings. Settings require recheck since it seems to randomly resets itself. Usefull weapons and armor types doesnt seem to exist at this mod. Swing only weapons such as scimitars, sabers; steel and light shields; light armors which supports swift combat action. Shops lack Quiver of arrows and thrown weapons at town shops, somewhow. Selection of gear is cumbersome. Stab weapons which are known for its bad performance as a legacy of original M&B Warband native are common. Getting enlisted as a specific type of soldier seems to be limiting the ability to get summoned with a mount or set of gear the player character would favor at combat. Bad siege mechanics of M&B Warband Native remains. Meanwhile, the mod has got this, beatifully worked atmosphere of Game of thrones universe. I hope developer keeps working on this project.
Julius Caesar Apr 11 @ 6:34am 
Crashes when entering cities often......