Mount & Blade: Warband

Mount & Blade: Warband

8,206 ratings
A World of Ice and Fire
File Size
3.879 GB
Jun 16, 2017 @ 6:54am
Feb 25 @ 5:34am
50 Change Notes ( view )

Subscribe to download
A World of Ice and Fire


Be prepared to create your own house and challenge the Seven Kingdoms in this adaptation of A Game of Thrones.

A gritty world awaits you full of treachery and traitorous kings lords and knights. Will you survive the slaughter and take the Iron throne, or will you succumb to the traitorous ways that goes forth in Westeros and Essos.

Please go check out my new game SpaceSlog.

Additional info:
  • This mod will only run with Directx9.
  • If you have issues with textures then please make sure shadows on plants are turned up full and shader settings are on highest.
  • This mod defaults to hardcore mode, if you are finding it difficult then change your settings found within the camp menu.
  • Issues with crashing then make sure load textures on demand is ticked on.

Learn how you can keep multiple versions of each modification so you do not lose your previous save games by watching the video below.

You can check out our web page which contains lots of useful information.
Official Webpage[]

If you encounter any bugs or need support regarding this modification then please visit our forums.
Official Forums[]

For Mac users or anyone else having issues with this download, you can download the files from ModDB.
AWoIaF ModDB Page

Feel free to join our Discord.
Discord Invite[]

Please support me on my YouTube channel and over on my Twitter. (Links on the right)
Popular Discussions View All (1853)
Feb 27 @ 10:08am
PINNED: V9.2 has been released.
Feb 3 @ 12:47am
PINNED: V9.0 Release!
Feb 6 @ 10:08am
where's the v9 thread ?
< >
lauyrem Feb 26 @ 8:50am 
There's a problem when hiring golden company at the golden company camp. Once you agree to recruit the soldiers, the game doesn't let you to continue, the left mouse click doesn't work. Thanks
tanjxl Feb 25 @ 7:31pm 
@NHL12 no fking way!!! last time a tall scared bastard and his lil b1ch took everything from me
NHL12 Feb 25 @ 6:22pm 
@tanjxl do you job you peasant SERF ! LMAO
Annatar 'Lord of Gifts' Feb 25 @ 2:40pm 
7)Main problem with armors: You don't feel like wearing armor sadly. Because some broke ass thief can do 40 damage to you with his toothpick even if you have heavy armor. In ACoK mod, you feel like wearing armor because the main purpose of armor is protecting you from cuts (c in game). If you are not using penetrating (p in game) or blunt weapon (b in game) you must have problem against armors but there is not in this mod. You can easily cut through a knight with an arming sword or a random levy can cut through your medium-heavy armor with his cheap blade.
These are my perspective of main problems. I didn't play that much in Essos so I can't write any issue about that.
Annatar 'Lord of Gifts' Feb 25 @ 2:40pm 
5)Tournaments in castles: In castle tournaments, you always do 1v1 which is normal. But when you enter the duel, most of the times the opponent start right behind you. If your opponent is a Sworn Sword or a Hedge Knight, there is nothing you can do actually. He immediately do an overhead blow and one-shot you. If you start on foot, you can turn around and immediately block maybe but when you start on a horse you can't do a proper block.
6)The main story (which you are forced to go beyond the wall immediately) is boring and unrewarding. You only get some obsidian, nearly a thousand coins in total and a few renown.
Annatar 'Lord of Gifts' Feb 25 @ 2:39pm 
3)Lord Walder Frey: In the mod his name is Ser Walder Frey for some reason but it's not the case. The main problem is he has 300-350 special Frey troops but he doesn't leave his castle. In ASOIAF, Freys were included almost all in fights against Westerlands. Maybe there is a solution like this; stay Walder Frey as lord of Twins but give his sons (Black Walder Frey, Emmon Frey, Stevron Frey etc) some villages around the Crossing and let them join the fights as lords or knights.
4)Hill Tribes: Basically, Hill Tribes are mountain outlaws whose only aim is the player. Just like the old Robber Knights. Also they are really powerful and all of them have two handed axes and bows. Unlike the ASOIAF universe.
Annatar 'Lord of Gifts' Feb 25 @ 2:39pm 
After hundreds of hours of playing this mod, I think I can complain on several things:
1)The problem with the Reach: Yeah I know Reach is a powerful state but every other lord has 250-300 soldiers and most of them are Knights or Mounted Sergeants. It really breaks the game because literally no other faction can stand against their troops. Also there are so many lords in this faction.
2)The problem with Riverlands: Riverlands is rich and populous in the ASOIAF universe and has so many knights and castles. But in this mod, the lords only have archer Rangers. Haven't even seen a lord who has a single Riverlands Knight troop. You all know the problem about archer units right? They seem to stay stucked in a position where they draw their bows and cancel the shot immediately. This always occurs mid-late fight stage. So Riverlands units become useless in battlefield. Other factions' (Westerlands and Reach) units charge in and slaughter Riverlands units in seconds.
tanjxl Feb 25 @ 12:24pm 
After upgrading, I was automatically forced to work in a random village for no reason, would you plz check it?
Eli Feb 25 @ 10:20am 
V9.2 is a disaster dude.. the only thing it "attempted" to resolve that I gave a crap about was the issue with the Obsidian mine, and I haven't even bothered to check on that, it's the LEAST of the issues the the patch itself created!!! In other words a very fun campaign on day 2000 and something is basically lost.
Ylahia Feb 20 @ 7:50am 
how do i ransom one of my lords... is it posible? or only rescue? help please