Total War: WARHAMMER

Total War: WARHAMMER

MattoFrank's Realism [Complete Overhaul] - no longer working
Viser 201-210 af 314 forekomster
< 1 ... 19  20  21  22  23 ... 32 >
Opdatering: 11. okt. 2017 kl. 9:17

- some changes to diplomacy

Opdatering: 11. okt. 2017 kl. 8:58

- This version is now savegame-compatible again. Sorry for the possibly lost day.

Opdatering: 11. okt. 2017 kl. 7:45

Opdatering: 11. okt. 2017 kl. 6:53

Opdatering: 11. okt. 2017 kl. 6:45

Opdatering: 10. okt. 2017 kl. 16:56

- Minor fixes
- Super major overhaul of campaign AI behaviour. Hope it works, but please report any oddities at once!

Opdatering: 7. okt. 2017 kl. 15:10

- Whole range of changes and fixes
- Some changes to unit recruitment for the Empire (Militia, Hunters, Flagellants)
- Legendary lords unlocked faster in the campaign. The UI information is faulty, most lords will probably become available unexpectedly to you.
- Quests trigger very soon now so you can start working on them immediately.
- Finally fixed Reikland Runefang Quest!
- Regiments of Renown should take a very long time to reappear in the mercenary pool now. Haven't tested this yet, though.
- Reduced HP a little for trolls, chaos spawns, chariots, giants, mammoths, etc.
- Increased melee attack and defence for warhounds, dire wolves, giants, trolls, etc. and in some cases morale as well.

Opdatering: 5. okt. 2017 kl. 17:50

- Minor fixes
- Restricted Flagellants to 6 in the campaign
- Possibly fixed strange recruitment behaviour for Norsca, but not sure

Opdatering: 5. okt. 2017 kl. 12:20

- Whole range of fixes, mostly Norsca

Opdatering: 5. okt. 2017 kl. 8:11

- Minor fixes
- Some more fixes for Norsca