Kenshi
Shidan's Tweaks & Fixes
Showing 41-50 of 80 entries
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Update: Oct 16, 2018 @ 7:23am

Tweaks:
-Distributed Hiver shirts across the game. Compatible with any mods adding more races to certain characters/faction.

Fixes:
-Fixed Hivers being able to equip normal shirts.

Update: Oct 7, 2018 @ 7:35pm

-Fixed swamp towns ending up in civil wars due to random bar fights
-Fixed Grey and Tinfist not speaking to the player

Update: Sep 25, 2018 @ 5:34am

-Fixed the stats between the coloured and non-coloured variants of Armour Rags and Armour Rag Skirts

Update: Sep 21, 2018 @ 3:22pm

Update: Sep 19, 2018 @ 8:24pm

-Fixed a United Cities squad spawning when it wasn't supposed to.

Update: Sep 17, 2018 @ 10:56pm

-Fixed the Crab Queen's missing weapon
-Disabled the Anti-Slaver bodyguard dialog until the devs fix it
-Tweaked loot rates to make more loot spawn in the Ashlands, rather than being pretty empty
-Tweaked Tech Hunter relations with UC rebel factions, so that they don't get into fights if the rebels take over

Update: Jun 24, 2018 @ 2:02pm

-Fixed some more missing craftable armours
-Fixed several character not having bounties on the correct factions

Update: Jun 16, 2018 @ 5:25am

-Normalized the stats and other values between the various hiver races (South Hivers, Fogmen, Western hivers)
-Tweaked more towns, allowing more variety from shops and other residents.
-Made bars tend to pick larger buildings, to account for there being fewer of them.
-Added random names to characters that had unusual names (Barthug3, Shek Warrior Last Stand Bar 2, etc.)

Update: Apr 19, 2018 @ 2:04pm

Fixes
-More changes to the Shinobi Thieves
-Swapped the inventory sizes of the Small Barrel and Wooden Barrel.

Update: Apr 18, 2018 @ 10:18pm

Fixes:
-Changed a few things with the Shinobi Thieves to improve their ability to catch you thieving.