Space Engineers

Space Engineers

Isy's Docked Ships Info
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Update: Nov 10, 2023 @ 12:00am

Version 1.6.1:

- Added: A time that shows the docking time of a ship is now also shown on the LCD.
- Added: It is now possible to show free connectors on connected ships (like big carriers). This option is disabled by default and can only be enabled inside the script config globally.
- Fixed: A crash was fixed that could appear, if the LCD had very little info to show (especially with deactivated heading). Thx to @DogsnutsEA on my discord for making me aware of that!

Update: Feb 17, 2021 @ 2:19pm

Version 1.6.0:

- Added: Debug font support. Finally!
- Added: Support for rotated LCD panels.
- Added: Support for LCD panels on many different blocks, like cockpits, programmable blocks and so on. Just tag the block, you want to show the information on, with your wanted keyword, like '!IDS-main' and the script will automatically assign the first free LCD with your screen and set everything up for you in the custom data. The tag will then be replaced with the new generic [IsyLCD] tag. This also work together with other scripts like MMaster's Automatic LCDs 2!
- Added: A new bar was introduced: Health. This bar shows, how many of your ship's blocks are damaged.
- Added: A warnings and performance LCD was added to show various informations about the script. The warnings LCD for example shows damaged blocks on docked ships.
- Added: The default font, fontsize and padding for new LCD screens can now be set in the config topic 'LCD Panels'.
- Changed: The default keyword was transformed to IDS-main (warning case sensitive). Your old panels won't work anymore, so replace the old keyword !docked with the new IDS-main.
- Fixed: The script won't crash while docking / undocking anymore.
- Internal: Rewrote 90% of the script's code and kicked out old, clunky code.. The script should now run better on larger grids.

Update: Apr 8, 2019 @ 3:46pm

Version 1.5.1:

- Changed: Adjusted the LCD screens to the newest API changes.

Update: Nov 22, 2018 @ 1:55pm

Version 1.5.0:

- Added: Multi LCD support. You can now split the content of a LCD over several LCDs by adding a group tag. The syntax is '!docked:GROUPNAME#' where GROUPNAME is a name of your choice and # a number in the row. The configuration is done via the custom data of the first LCD.
- Added: "scrollText" option. By disabling this option, you can prevent the LCD text from scrolling.
- Added: Master Options. Every new LCD will get the master options defined in the script's config. To change the options of a single LCD, disable the master options in its custom data first and then edit the values to your likings.
- Changed: The "showFreeConnectors" option now also shows free connectors when not monitoring a specific group of connectors.
- Changed: The ships list is now sorted by connector name by default (depending on the master options).
- Fixed: When using a group of monitored connectors, one connector was always missing. This is now fixed. Thanks to maiku41 for pointing out to me, what the issue was.
- Removed: The option to show the debug message was removed. It's now active by default. Instead, a new option to change the script execution time was added.
- Internal: Changed the script timing to stick to the game tick rate. Also, the LCD refreshing is now done between script executions to split the load better.

Update: Nov 1, 2018 @ 12:34pm

Version 1.4.3:

- Changed: Cargo volumes now only count cargo containers, connectors and cockpits instead of all blocks with an inventory.
- Fixed: The script will now also show cargo and tank volumes in creative mode (thx to Lord Syanide for letting me join his world to figure this out!).
- Fixed: Cargo volume is now properly recalculated (again).

Update: Jun 10, 2018 @ 3:00pm

Version 1.4.2:

- Added: More informations for widescreen LCDs with a font size of 1 or lower and normal / corner LCDs with a font size of 0.5 or lower.
- Changed: The script can now detect the base grid (= lowest grid in a chain of rotors or pistons) to find connectors. This means that you can build the programmable block on top of as many rotors or pistons as you like and it will still find the connectors, that are attached to your base.
- Fixed: The script can now see connectors (again) that are on rotors or pistons.

Update: Jun 10, 2018 @ 2:58pm

- Discarded -

Update: May 30, 2018 @ 1:19am

Version 1.4.1:

This update was inspired by ideas of Wx_Sgt who also helped me test and debug the new features - thanks buddy!

- Added: The script is now able to see ships, that are connected to other ships, that are connected to other ships and so.. Basically it looks from main grid outwards and lists every ship found on the way and the connector chain, the script wen't to find these ships, for example: "Connector Station -> Connector Carrier 5".
- Added: Support for wide LCD panels. The text now uses all of the LCD's width and not only half of it.
- Added: The script can now be run on a rotor and will monitor the grid, the rotor is standing on. Very useful when using small programmable blocks on a large rotor to small grid setup.
- Changed: Docked "ships" don't need to have thruster or wheels anymore to be detected as a "ship".
- Fixed: Rewrote the linebreak mechanism for the LCDs so that multiline text now always has the correct tab in front of it and isn't cut at the end.

Update: Apr 27, 2018 @ 3:40pm

Corrected type - no version increase!

Update: Apr 27, 2018 @ 11:45am

Version 1.4.0:

This version is a complete overhaul of the script, which adds a lot of new features and changes the way, ships are read and displayed.

- Added: ship statistics. The script now reads a docked ship's battery, hydrogen, oxygen and cargo levels and displays them with the ship name
- Changed: The script configuration is now as minimal as possible. All settings are now done via the LCD's custom data. To start off, build a LCD panel and add the keyword '!docked' to its name. A list of all currently docked ships will appear. To change the appearance of the output, edit the custom data of the LCD and change the settings to your likings (see the description for more informations).
- Changed: the script is now named: 'Isy's Docked Ships Info'
- Removed: connector and lcd settings inside the script.