Arma 3
OPEX | Altis
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Update: Sep 25, 2017 @ 3:18pm

UPDATE 1.214
- Fixed: action to install spy microphone (task 13) is now working properly again (thanks to Adonaiis for his feedback)
- Tweaked: civilians amount on task "09 - Capture a suspect" has be increased
- Tweaked: injured friendlies are not marked anymore if friendly tag is disabled in game options
- Removed: carry option for injured soldiers is temporary disabled because animations are not working properly (waiting for an update of Psychobastard's AIS script)
- Updated: player movements are now slower when he has reached its primary limits (thanks to Kilian for the suggestion)
- Updated: donater's board (big thanks to Tatoune !)

Update: Sep 20, 2017 @ 5:17am

UPDATE 1.213
- Fixed: vehicles are not deleted anymore in case the game is leaved before it has been saved
- Fixed: customed medical and revive system (AIS) is now fully disabled if ACE mod is detected, to avoid any conflict
- Fixed: HQ gates are working properly again
- Fixed: enemy is detecting properly again the player side
- Fixed: air transport is unlimited again in SP or if unlimited support is enabled at mission startup
- Tweaked: incognito function
- Tweaked: a few other minor things

Update: Sep 17, 2017 @ 2:51pm

UPDATE 1.212
- Fixed: mission was not working anymore because of an undefined variable
- Fixed: a few other minor things

Update: Sep 17, 2017 @ 2:19pm

Update: Sep 17, 2017 @ 12:17pm

UPDATE 1.211
- Fixed: ACE mod activation issue

Update: Sep 17, 2017 @ 5:29am

UPDATE 1.21
- New: medical and revive system compatible with AI for both SP and MP (thanks to Psychobastard for its script)
- Fixed: nearby AI units shouldn't be frozen anymore because of dynamic simulation system
- Fixed: customed parameters at mission startup are working properly again
- Fixed: task "16 - Neutralize an IED" is not succeeded anymore after neutralizing any IED on the map
- Fixed: player weapon should now be 100% properly restored after a respawn
- Fixed: storage crates into the armory are now empty at mission startup
- Tweaked: player persistent save is now independant and has to be performed from the Tactical Operation Center
- Tweaked: trainings are now persistent
- Tweaked: access to delivery area has been enlarged on some maps to allow big vehicles to go out
- Tweaked: air transport
- Tweaked: it is now also possible to be incognito when using civilian or enemy vehicles
- Tweaked: live video feed is now global (same for all players)
- Updated: player voices are now disabled in MP for better immersion
- Updated: a few civilian vehicles have been added nearby HQ for incognito recon
- Updated: HQ ambience (thanks to new objects bringed by ArmA's Orange update)
- Updated: a few other minor things

Update: Sep 10, 2017 @ 12:15pm

Update: Sep 10, 2017 @ 11:21am

UPDATE 1.202
- Fixed: virtual arsenal is working properly again
- Fixed: AI animations should now work properly for JIP players too
- Updated: vanilla saving system has been re-enabled

Update: Sep 8, 2017 @ 6:57pm

UPDATE 1.201
- Fixed: mission initialization is now working properly on local servers
- Fixed: respawn tents are now working properly again

Update: Sep 8, 2017 @ 6:45pm