Sid Meier's Civilization VI

Sid Meier's Civilization VI

Real Natural Disasters
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Update: Sep 1, 2020 @ 11:17am

Version 2.4.3
- Removed hard dependency from More Lenses, so the mod can be used with CQUI. Please note that either ML or CQUI must be enabled for RND to work!

Update: Sep 19, 2019 @ 6:50am

Version 2.4.2
- Updated for September 2019 Patch.

Update: Feb 24, 2019 @ 12:36pm

Version 2.4.1
- New awesome disaster icons courtesy of Rac.
- Localization for Português do Brasil courtesy of Rac.

Update: Feb 24, 2019 @ 11:19am

Version 2.4.0
- Updated for Gathering Storm patch.
- Updated for the latest version of More Lenses.

Update: Dec 27, 2018 @ 7:26am

Version 2.3.0
- Changed: Wonders and Palace are immune to disasters. Reparing Wonders late-game is problematic because the game checks if conditions to place a wonder (like a new one) are still valid and only then allows for reparing. This is often not true because the wonder already occupies the only available spot.
- Added: Possibility to harvest Permament Disaster sites (Volcano Crater, etc.) comes with Sanitation.
- Changed: Lowered a chance to get a permanent resource (from ~70% to ~50%).
- Changed: A popup info about the distaster will only open if the disaster is actually visible (i.e. any of affected tiles is visible).
- Fixed: Flag for Multiplayer games is set to False. This is Single Player only mod.

Update: Mar 22, 2018 @ 3:23pm

Version 2.2
- Added: Simplified Chinese localization, courtesy of Sknaht.
- Added: Compatibility tweaks for YnAMP mod.

Update: Mar 13, 2018 @ 1:57pm

Version 2.1.1
- Compatible with CQUI and HBWII.
- Removed hard dependency on More Lenses.

Update: Mar 7, 2018 @ 6:43pm

Version 2.1
- Updated for Rise & Fall and new version of More Lenses.

Version 2.0 was posted on CivFanatics.

Update: Apr 8, 2017 @ 11:23am

Version 1.2 - Improvements
- You can now turn down the volume of sound warnings using the volume slider for Special Effects in Audio Options.
- In the report, if the civ has not been met, its name will not be shown.
- 'Free' turn (no disaster, only info screen) will happen at 1st turn, no matter what the starting Era is.
- "No disasters" option added for modpacks that would include RND but someone wanted to play without RND
- Fixed some warnings when using CQUI, now the logs should be clear.

Update: Apr 5, 2017 @ 5:59pm

Version 1.1
- Startup Options that allow to select number of disasters, their strength and range.
- Disasters frequency is automaticaly adjusted also for Game Speed.
- Volcano Range is 2 due to ashes (not only magma).
- Improvements may sometimes survive (same as Buildings in Cities).
- Player's civ name is highlighted in Green in the report, so it's easy to find.