Arma 3
3CB BAF Units
Showing 1-9 of 9 entries
Update: Jan 5, 2022 @ 5:16am

Added new pylon variants of the Reaper (generic), Apache (generic), and Wildcat (armed and generic) to Arctic, Desert, MTP, Temperate, Tropical, and Woodland
Added new pylon variants of the Wildcat (armed and generic) to Woodland(CW)
Fixed bug in units module where removing GPS also removed NVGs
Added L3A1 to loadouts
Adjusted all loadouts
Added cargo versions of Chinook and Hercules

Update: Dec 16, 2019 @ 9:41am

CHANGE LOG VESRION 4.10

Added Husky TSV to Factions
Added RAF MQ-9a Reaper Drone to Factions
Added Warrior to Factions
Added separated MFC and FAC loadouts
Added Jackal (with curved roll bar) to MTP Army and RM Units
Added pistol mags to section supplies
Added flashbangs to supplies
Added new L85a2 RIS system to units
Fixed a bug in the unit eden customizable loadouts, when the unit has no backpack
Fixed glasses randomization bug
Fixed empty container bug
Removed non-ACE crates when ACE crates are present

Update: Jan 17, 2019 @ 12:52pm

CHANGE LOG VERSION 4.9

Added MAN Trucks to factions
Added preloaded containers
Fixed dismounting AI from Panama

Update: Nov 5, 2018 @ 12:05pm

CHANGE LOG VERSION 4.7
Added: Panther CLV to units
Added: Panama ROV to units

Update: Sep 17, 2018 @ 2:29pm

CHANGE LOG VERSION 4.5
Added: Additional white smoke in section supply crate
Added: Cold War period units
Added: Default backpacks appear on units in Eden Editor
Added: Ability to customize loadouts in Eden Editor
Added: FV432 Bulldog to Units and Mechanised Infantry Groups
Added: Kestrel to MFC loadout
Added: L9A1 pistol to Cold War units - replacing Glock
Added: Missing RM Crewman to list of units
Added: Pistol randomization (L131a1 Glock / L105 Sig Sauer) to modern units
Added: Option in BAF_unit_Module to replace webbing with hidden plate alternative
Added: Reskinned Optional RHS Chinook and C130 Hercules to Unit lists
Added: Surgical kit to medical crate.
Added: RHIB to units
Fixed: Army Coyote and Jackal group class names
Fixed: BAF voices overwriting other mods
Fixed: HMNVS appearing in Binocular slot
Fixed: MFC loadout
Fixed: Non-spawning shemags
Fixed: Numerous script errors

Update: Sep 15, 2017 @ 1:46am

CHANGE LOG VERSION 4.2
Added HM2, HC3 Cargo, and HC4 Merlin variants to each camouflage faction type
Added new L129a1 to appropriate units
Added rangefinder to FTL / M6 Gunner / BPT Point man for all appropriate camouflage faction types
Added WMIK GPMG variants to each camouflage faction type
Fixed binlog errors
Fixed mod dependancy issue
Removed adensine injector from standard infantry loadout
Replaced one non-tracer magazine for a tracer magazine in standard infantry loadout
Updated group descriptions to show different models of Merlin helicopter
Updated group descriptions to show different models of WMIKs
Updated various loadouts to correct equipment based on time period of camouflage factions

Update: Mar 30, 2017 @ 5:10am

Moved optional pbos

Update: Mar 28, 2017 @ 10:00am

Update: Mar 28, 2017 @ 9:48am