Arma 3
[DEV] CUP Terrains - Core
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Update: Nov 29, 2019 @ 8:24am

Version r542 (r541-r542 TERRAINSCORESVN) (29|Nov|2019)

ADDED:
* cup_terrains_ca_plants_e2 - New material for p_carduus_summer.p3d.
* cup_terrains_ca_plants_e2,ca_structures_e - Added new material for p_heracleum_summer.p3d

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Update: Nov 7, 2019 @ 6:42pm

Version r540 (r540-r540 TERRAINSCORESVN) (08|Nov|2019)

OTHER:
* cup_terrains_music - & Replaced forward slash with backslash

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Update: Oct 31, 2019 @ 7:29pm

Version r539 (r536-r539 TERRAINSCORESVN) (01|Nov|2019)

ADDED:
* cup_terrains_ca_data_baf_c,ca_sounds_c_dummy,dbe1_models_dbe1_c,music - Added A2(+ DLC) Music and configured music for Zeus
* cup_terrains_compositions - Added Added desert compositions for Zeus and 3Den use, courtesy of ZECCUP by LSD

OTHER:
* cup_terrains_ca_ca_c - &Missed commiting a file for grassCover and AIAvoidStance
* cup_terrains_music - &Corrected some music filenames and paths

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Update: Oct 26, 2019 @ 12:03pm

Version r535 (r534-r535 TERRAINSCORESVN) (26|Oct|2019)

ADDED:
* cup_terrains_compositions - Added dozens of object compositions for Zeus and 3Den use, courtesy of ZECCUP by LSD
* cup_terrains_compositions - Added missing quotation mark to macro.

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Update: Oct 9, 2019 @ 8:02am

Version r533 (r529-r533 TERRAINSCORESVN) (09|Oct|2019)

FIXED:
* cup_terrains_ca_structures_e - Adjusted geolod to allow walking through back door on Takistan House_K_6_EP1.p3d Closes T3480

IMPROVED:
* cup_terrains_ca_roads,ca_roads2 - Changed destructible bridges to now be indestructible.
* cup_terrains_ca_structures - Set ponds to use vanilla materials.
* cup_terrains_dbe1_models_dbe1 - Widened geolod geomety on the balconies,and on the doorways to access them.

REMOVED:
* cup_terrains_ca_buildings - Removed incorrectly setup occluder from garaz.p3d. Closes T2910
* cup_terrains_ca_roads,ca_roads2 - Removed destruction animation from bridges. Closes T2530

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Update: Oct 5, 2019 @ 11:09am

Version r528 (r525-r528 TERRAINSCORESVN) (05|Oct|2019)

ADDED:
* cup_terrains_ca_plants2 - Added view density material to view LOD of base A2 foliage.

FIXED:
* cup_terrains_ca_misc_e,ca_misc3 - Fixed camo netting on Fort Watchtowers being bulletproof.
* cup_terrains_ca_roads_e - Reversed end texture direction of asf1_tak_end_ca.paa. Closes T3461.

IMPROVED:
* cup_terrains_ca_structures - Improved Fire Geometry materials on base A2 walls.

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Update: Sep 13, 2019 @ 8:58am

Version r524 (r524-r524 TERRAINSCORESVN) (13|Sep|2019)

IMPROVED:
* cup_terrains_worlds - Update dust configs with Livonia Surfaces. Closes T3430

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Update: Sep 6, 2019 @ 3:23am

Version r523 (r521-r523 TERRAINSCORESVN) (06|Sep|2019)

IMPROVED:
* cup_terrains_ca_plants_e - Increased View LOD on A2 Takistan trees and bushes by average of 20%-30%
* cup_terrains_ca_plants_e2 - Increased View LOD on A2 Summer trees and bushes by average of 20%-30%.
* cup_terrains_ca_plants2 - Increased view LOD's of base A2 bushes and trees by average of 20%-30%.

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Update: Jul 19, 2019 @ 3:43am

Version r520 (r518-r520 TERRAINSCORESVN) (19|Jul|2019)

OTHER:
* cup_terrains_ca_plants_e2 - & Added `loddensitycoef` to `cup_terrains_ca_plants_e2` trees
* cup_terrains_ca_plants2 - & Added `loddensitycoef` to `cup_terrains_ca_plants2` trees
* cup_terrains_winter_plants - & Added `loddensitycoef` to `cup_terrains_winter_plants` trees

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Update: Jul 12, 2019 @ 12:10am

Version r517 (r517-r517 TERRAINSCORESVN) (12|Jul|2019)

FIXED:
* cup_terrains_ca_buildings,ca_data,ca_misc_e,ca_structures_e,ca_structures_e_c - Fixed various tent objects being impenetrable.

IMPROVED:
* cup_terrains_ca_buildings,ca_data,ca_misc_e,ca_structures_e,ca_structures_e_c - Initial overhaul of penetration model for middle eastern wall objects.

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