XCOM 2

XCOM 2

LW2: Make PsiOps Great Again!
Zobrazeno 1–10 z 10 položek
Aktualizace: 4. zář. 2017 v 11.28

- fixed a bug that allowed Helping Hand and Lift to be used when a unit was incapacitated

Aktualizace: 11. čvn. 2017 v 18.40

- new console command: LEBFixFakeInjuries
- in certain mod configurations psioperatives that finish training receive an "empty" status and are no longer usable. Use this command to fix these soldiers.

Aktualizace: 15. kvě. 2017 v 10.07

-removed the xp gain buff since LW2 1.3 sped up the training process
-minor cosmetic changes to mind grasp
-removed all buffs to mind merge and soul merge (LW2 1.3 introduced its own buffs and some of them overlapped)
-added a small crit bonus to mind collective. mind collective now always lasts two full turns (independent of soul merge)
-since LW2 removed sustain, I merged Sustain and Samaritan into one skill. However Samaritan needs Stasis shield to work.

Aktualizace: 6. dub. 2017 v 18.02

-Psi Ops now gain Xp faster
-Helping Hand (reload ability) now only requires LoS but no direct visibility (like squadsight)
-sped up the animation of this skill a bit.

Aktualizace: 30. bře. 2017 v 16.38

-Winged Lance now has Invigorate as a required Ability
-Units that carry unconscious units are now affected by Singularity
-The AoE of Singularity is now affected by the caster's Will stat

Aktualizace: 28. bře. 2017 v 9.51

- small UI Improvements (mainly UI support for more than 14 Psi Abilities)

Aktualizace: 23. bře. 2017 v 17.34

- snake snuggles no longer prevent from being "singularitated", animations look a bit wonky sometimes, but it works

Aktualizace: 22. bře. 2017 v 12.52

- fixed bugged visualization when a psiop gets sucked into his/her own singularity
- fixed some issues with "push door"
- new override for UIChoosePsiAbility to prevent abilities from appearing before they should or appearing more than once
- singularity now should correctly remove suppression

Aktualizace: 21. bře. 2017 v 8.21

Aktualizace: 21. bře. 2017 v 8.06