Starbound

Starbound

United Systems Expansion - [DECOMMISSIONED]
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Update: Jul 20, 2018 @ 6:32am

PATCH C

- Added United Citizens Militia poster.
- Added United Systems Labor Party poster.
- United Systems Liberal Party poster.
- Added United National Peace Activists poster.

- Posters added to the United Systems Colony.

Update: Jul 18, 2018 @ 11:05pm

Patch B

- Doubled the damage of Rebel and Loyalist Tanks. Now they kill other vehicles much faster!

Update: Jul 18, 2018 @ 10:24pm

V3.85 Patch A
- Added 4 codices rewarded at the end of each campaign quest (if you've already beat the affiliated quest, sorry but you can't obtain them).
- Fixed image file for MK49 Fullbright.

Update: Jul 18, 2018 @ 8:03am

Version 3.85 19.07.2018 "Rebirth"


Dungeons

- United Systems Prisons now cut off properly. Fucking finally.

- Updated Flakturm Flayers.

- Updated United Systems Colony.

- Updated Rebel Frigate [Standard].


Requires "Planets" Addon to spawn

- Surface City Colonies:
- Recreational types now accept Consumer Goods and sell Junk Cargo [3rd floor, rightside].
- Agriculture economy now confirmed to be useless (for now).
- Added Secondary Scrap Dealer to Refineries to turn Junk Cargo into Scrap Metal.
- Dealers in the proper economy type buildings are now in their own small vendor stores to distinguish them from the local populace.
- Updated a majority of the buildings.


Fixes

- Fixed a dialogue message.
- Fixed muzzleflash of AR-25.
- Fixed crafting of G218 Suppressed.


NPCs and Monsters

- Platform M3 Drone missiles are now small variants.
- EVA Rebels no longer spawn turrets. They will now spawn a Sentry Skimmer or a random Platform M Drone.
- Rebel Engineer Turrets improved.
- Industrial Dealer now has a hard hat.
- Enemy Vehicles now drop scrap metal which can be melted at a Refinery for pixels or turned into iron.
- Civilian Pilots now use the AKE-40 and wear a spacesuit.
- Completely reworked the 3 main non-mission United Systems Classes to appear more futuristic and have more distinguished high tier appearances.


Objects

- Updated MOST RELEVANT objects with Avali and Elithian Races support.
- Updated Rebel Banner sprite.
- Updated Sherman Tank Static sprite.
- Added United Systems Troop Truck.
- Added United Systems Gun Truck.


Weapons, Armors, Blocks and Items

- Added AKE-40 - Dropped by Civilian Pilots [Freighter Convoy].
- Added EMCP-19 - Dropped by Rebel Scientists.
- Added EMCP-19-SS - Upgraded from the EMCP-19.
- Added EM2 - Found in high-tier US Weapon Stashes.

- Added Scrap Metal - Dropped by enemy vehicles.
- Added "Human Space Infantry" Armor set.

- Updated a large amount of weapons.
- Halved price of all cargo but increased the price at which Colony Dealers buy cargo. This is to encourage proper trade with the correct items.


Misc

- Added 2 new music files.
- Auto-Bomber Space Encounter now has unique music.
- Rebel Frigate [Standard] music changed.

- Updated some lore.
- Updated a projectile.
- Updated Ship Designations V1.
- The dates of the Earth Newspaper Series is also now listed in the codex text itself.
- You read lore right? Have some more fucking lore - Added 2 more codices.

Update: Jun 28, 2018 @ 9:01pm

Patch A

- Fixed an incorrect ENS 16 headline name.

Update: Jun 27, 2018 @ 11:58pm

Version 3.82 28.06.2018 "Rebirth"


Dungeons

- Added Torpedo Launchers to the fronts of Rebel Frigates and Isigan GBI Ships.

- Updated 5 Space Encounters.

- Added 2 Protectorate-related space encounters.


Fixes

- Fixed a dialogue message.


NPCs and Monsters

- Added Torpedo Launcher Turret.


Weapons, Armors, Blocks and Items

- Updated Redyan Tazer.


Misc

- Updated dialogue parameters for upcoming subspecies.
- Implemented 5 precurser codices.
- Lore rewrite engaged again. Did some rewriting.

Update: Jun 27, 2018 @ 11:55pm

Update: Jun 19, 2018 @ 11:01pm

v3.80 Patch A

- Removed headlights from all vehicles except the Normal Car.
- Fixed headlights on Normal Car.
- Updated headlight sprites for Normal Car.
- Slightly increase light beam strength for Normal Car.

Update: Jun 19, 2018 @ 5:44am

Version 3.80 05.07.2018 "Voyage to the Stars"


Planets - REQUIRES THE "PLANETS" ADDON PACK TO SPAWN!

- Added Civilized Planet - A peaceful city planet without an oppressive atmosphere.


Dungeons

- Removed First Assault and replaced with Loyalist Training Facility.


Requires "Planets" Addon to spawn

- Updated Refinery and Extraction Economy Type buildings.
- Added a Surface City Colony Economy Type - "Military" - Has a military dealer which can offer the player valuable weaponry.
- Added a Surface City Colony Economy Type - "Agriculture" - Pretty much useless to the player as of right now.
- Added a Surface City Colony Economy Type - Spaceport - The 2nd worst type! You can buy spacecraft here!

- Updated Frosted Microdungeons.


Fixes

- Fixed spelling errors for the Wall Bunks.
- Fixed ENS 16's icon.
- Fixed Tomb World's description.
- Fixed Colony Dealers wandering off. Hopefully.

NPCs and Monsters

- Added Colony Military Dealer - Sells Colony Guns.
- Added Spaceport Dealer - Sells spacecraft. As of now only sells the 'Alligator' Spacecraft.

- Mind-Controlled Soldiers now have a proper soldier's backpack.
- Shadow Typhon can now use ranged Psionic attacks.
- Typhon Telepaths now fire Psionics.
- Nerfed Training Turrets.
- Updated the details on the Tanks.
- Updated Hunters - Removed HP Regen | Increased HP to 1000 | Increased jump height.


Objects

- Added Loyalist Recruitment Radio - The replacement for the First Assault one.
- Added Steam Chimney.
- Changed the Loyalist Symbol's description.


Weapons, Armors, Blocks and Items

- Added NPC Typhon Psionic Shot.

- Updated Loyalist AR series.
- Updated MG-249 Series.
- Slightly buffed XMG-2418 series.


Projectiles

- Added Green Tracer.
- Updated tracer lighting.
- Added Ice Hail.
- Added Typhon Psionics.


Vehicles

- Added Alligator Space Fighter - Buyable at a Surface Colony with a spaceport.

- Added Rebel Sherman Tank - UNUSED! Use the Vehicles side-addon to spawn it!
- Added Loyalist Panzer - Ditto.
- Added Field Cannon. - Ditto.
- Added a very normal car - Ditto.


Misc

- Added Civilized City Biome.

- Updated the codex on illegal commodities.


Quests

- Major update to the storyline and how it flows. First impressions are important and First Assault didn't do any justice. A quick training mission will make sure they try out Leeds City first without straining their time believing First Assault is representative of the rest of the storyline.

Update: Jun 12, 2018 @ 5:10am

- Fixed a codex miswording. "Ducks" should've been "Dicks". What? I can't just let the wrong words be loose!