Starbound

Starbound

United Systems Expansion - [DECOMMISSIONED]
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Update: May 3, 2017 @ 10:59pm

Fixed mission 3's map not spawning in the end treasure of mission 2.

Update: May 3, 2017 @ 10:17pm

Quickly fixed a small hole in the bridge in the first mission which allowed players to entirely skip the tunnel traversal.

Update: May 2, 2017 @ 10:16pm

Version 2.0

- Expanded and reworked "Testing Grounds".
- Added 2 new helmets for the rebels.
- Added "Elite Rebel" hostile.
- Hostile shadows no longer have a face.
- Hostile shadows can no longer be knocked back.
- Added 2 special npcs directly related to the quests.
- Reworked the quests for the first mission.
- "Frontlines" reworked to be more cinematic.
- "Testing Grounds" paper no longer obtainable.
- Added AV-12 Heavy shotgun.
- Added AP-762 SMG.
- Added "Anti-Tank" rebel tankette.
- Modified treasurepools.
- The larger rebel vehicles now have a slight resistance to every projectile.
- Added some more music.
- Added USCM Warfighter.
- Implemented Friendly USCM Bunker.
- Added "Urban Skirmish" dungeon.
- Added a crapton of codexes.
- More dialog.
- Added "Armat Supplies Console".
- Added proper icons for the crafting tables.
- Added Scho-Ka-Kola consumable.
- Added Morphine.
- Added Military Dogtag.
- Many unobtainable items are now obtainable by trading in dogtags at the Armat Supplies Console at Klendathu IV2 (Originally Testing Grounds).
- Added custom effects and statuses for Morphine.
- Parallax changed for consistency.
- Added graffiti for mission 2.
- Changed "World 1" map to "Bullet Hell" along with the description.
- Shotgun pellets added.
- Prices readjusted.
- Maps updated.
- Radio messages changed. Keith is now replaced with Sarge, a character that you meet in the base.
- All non-procedural dungeon spawn chances have been significantly reduced.
- USCM-4 Machinegun sprites have been changed (shortened).
- USCM Long Range Radio no longer obtainable.


- Added 3 secret npcs and the hidden lunar base mission.

Update: Apr 18, 2017 @ 1:10am

Version 1.95a

- Implemented Mission 5 "R&D Facility".
- Implemented Attack Helicopter.
- Added mission variant of the rebel guard (drops money only).
- Changed treasurepool as usual.
- Change placeholder icon.
- Added 2 new codexes: History of the Rebellion and Newspaper 7.
- Implemented Rebel Officer (weaker variant of mission 1 supersoldier).
- Implemented USCMR Mech Walker (armed with 4x 50 cal BMG's).
- Added variant of the USCM Helmet: A helmet with a green/yellowish marking on the front to identify as a Protectorate Trooper.
- Changed friendly trooper's helmet to this new variant.
- Slightly buffed Scientist.
- Added custom npc bases for the Rebels. They can sit on chairs now! Wow!
- Removed the USCMR Drone Tank on the underground sections of "Frontlines".

Update: Apr 16, 2017 @ 8:00pm

Version 1.92

- Asra Nox replaced with a genuine supersoldier.
- Quest text changed to fit this change.
- Added another secret (but easier to find) area to Mission 1.
- Changed boss music.
- Mission 1 requires the death of the supersoldier to recieve prize items.
- Added new music to fit with the "Rock" theme of the above ground attack.
- Mission 1 has some new buildings and minor level changes.
- "Wartorn" parallax added for Mission 1.

Update: Apr 16, 2017 @ 5:57am

1.91-F4

- Changed Rebel Machinegunner's armour.

- Other stuff I guess forums pls halp.

Update: Apr 14, 2017 @ 7:47pm

Version 1.91-F3

- Treasurepool rework.
- Minor parallax works.
- Minor map changes.

Update: Apr 13, 2017 @ 9:33pm

Version 1.91-F2

- Minor renaming of the missions.

Update: Apr 13, 2017 @ 9:19pm

Version 1.91-F

- Fixed crashing when launching starbound.

Update: Apr 13, 2017 @ 7:21pm

Version 1.91

- Reworked Mission 4 end treasure
- Reworked Quests. Now complete-able by picking up the next mission map.
- Added "Junk Documents".
- Added "Mission placeholder" to signify the next mission is WIP.
- Reworked rewards for the quests.
- Added an unused monster.
- Reworded the quests.