Arma 3
Showing 1-10 of 91 entries
< 1  2  3 ... 10 >
Update: Aug 10, 2020 @ 12:02am

JSRS Soundmod Update CE.20.0810

- Lowered Explosion Ricochet Sound appearence

Update: Aug 7, 2020 @ 5:34am

Update: Aug 7, 2020 @ 5:02am

JSRS Soundmod Update CE.20.0806

- Tweaked TRG20 and MK20 firing sounds
- Tweaked All autocannon sounds

Update: Aug 6, 2020 @ 1:18am

HotFix: Signature Key missing

Update: Aug 6, 2020 @ 12:52am

JSRS Soundmod Update CE.20.0806

- Fixed missing soundset classes "jsrs_tracked_rolling_ext_soundset","jsrs_tracked_offroad_rolling_ext_soundset"
- Fixed wrong inheritance for SMG1 Vermin
- Fixed removed CAS1 20mm gatling sound to use vanilla instead

Update: Apr 23, 2020 @ 1:18pm

JSRS Soundmod Update CE.20.0423B

- Tweaked reloading sound files (that are used by JSRS_Soundmod Reloadingsounds Mod)

Update: Apr 23, 2020 @ 11:49am

JSRS Soundmod Update CE.20.0423

- Tweaked firing sounds of some weapons
- Tweaked distances and volumes for distanced firefights

Added new firing sounds for AR15, AR15 .300, ACR, SCAR L and H, RPK, RPK74, MK48 for compat mods

Update: Apr 19, 2020 @ 2:48am

JSRS Soundmod Update CE.20.0419

- Tweaked firing sound for Zubr revolver, was way over the top
- Tweaked firing sound for M4 rifle family (CUP and RHS)
- Tweaked fring sounds for all vanilla weapons plus all CUP/RHS compat weapon sounds
- Tweaked many minor tweaks all across the soundscape


- Added new sounds/cfg for vehicles of Tank DLC

Update: Apr 17, 2020 @ 1:17pm

JSRS Soundmod Update CE.20.0417C:

- Tweaked some volume values for M249, M240, AKM, AK74, SCAR and more weapons as they used a wrong layer.
- Tweaked new sounds for DSHK and M2 50cal

Update: Apr 17, 2020 @ 12:18pm

Hotfix! I actually forgot to sign the pbo's with the new key! *facepalm*