Arma 3
Starstreak High Velocity Missile
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Update: Jul 28, 2017 @ 11:17am

HotFix : Added Metal impact .RVMAT to the Fire Geometrys of all models.

Update: Jul 28, 2017 @ 9:56am

The launcher models now have a hole in the center where the missile tube clips on.

The Missile now use the right blast and camshake effects.

The Missile speed was incressed from 680m to 1000m.

Fixed some LOD issues.

Update: Jul 25, 2017 @ 8:28am

Fixed the missile flying to a target that is no longer in the crosshairs.

Changed missile locking time form 0 seconds to 0.1 second.

Update: Jul 25, 2017 @ 5:02am

Cleaned up some of the code.

Changed addon name.

Update: Jul 24, 2017 @ 4:32pm

The missiles can now be guided by anything with a laser designator.

Tweaked some of the missile targeting code.

Update: Jul 24, 2017 @ 11:55am

Added new weapon and magazine classes for my new starstreak based addons.

Misc bug fixes

Update: Jul 20, 2017 @ 12:18pm

Fixed some polygons missing form the missile model.

Update: Jul 20, 2017 @ 9:29am

Tweaked all missiles to make them less overpowerd.

Missiles can now be placed in the editor.

Fixed the flame on the missile using the wrong RVMAT.

Update: Jul 19, 2017 @ 1:38pm

Overhualed the launcher model.

Added flame model to the missile.

zooming in now zooms in on the launcher optic.

Redone some of the RVMATs.

Tweaked some textures.

Update: Jul 17, 2017 @ 3:18pm

Fixed missing names.