Arma 3
Starstreak High Velocity Missile
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Update: Dec 8, 2017 @ 10:44am

Fixed the missile tube using the wrong model.

Fixed some minor spelling errors.

Update: Dec 4, 2017 @ 9:12am

Added namesound to all magazines types (I.E when you order a crewman in a vehicle to switch the weapon to the starstreak you will shout missiles)

Update: Sep 26, 2017 @ 3:27pm

Added New BIKEY to stop players using all my mods at once on servers that don't allow all of them.

Update: Aug 26, 2017 @ 7:55am

Removed Submunitions (Darts) as for some reson they were causing the AI to not use the weapon.

Fixed some LOD errors on the empty launcher model.

Update: Aug 18, 2017 @ 2:38pm

Added working Submunitions (Darts) to make it more like the real starstreak.

Update: Aug 18, 2017 @ 4:10am

Ajusted missile intime from 0.2 to 0.25.

Update: Aug 8, 2017 @ 4:20pm

Fixed some model errors.

Update: Aug 3, 2017 @ 9:41am

Redone all RVMATs.

All textures now have rough metal effects.

Update: Aug 3, 2017 @ 4:55am

Fixed missing texture file.

Tweaked missile damage from 425 to 590.

Update: Aug 2, 2017 @ 11:28am

Redone all models and textures.

Misc bug fixes.