XCOM 2
GnaRs LW2 Tactical Submod
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Update: Feb 25, 2017 @ 7:01am

Reverted Stasis Lance aim value from 25 to 67 (for testing purposes)

Update: Feb 8, 2017 @ 8:00am

Reverted cover values to 35/50
Adjusted AI Flat range bonus Accordingly. (Getting close to Aliens will be risky)

Update: Feb 8, 2017 @ 6:04am

Increased low cover value to fit LW2 defaults ratio between high and low.
Increased AI Flat range bonus accordingly

Update: Feb 7, 2017 @ 6:21pm

Adjusted AI flat range bonuses to reflect Long War 2 defaults.

Update: Feb 7, 2017 @ 6:16pm

Update: Feb 7, 2017 @ 3:06am

Reduced cover values to 40/60 from 45/65 (Low/High)
Reduced Alien Weapon Range bonus accordingly

Update: Feb 6, 2017 @ 2:12pm

Increased Cover values from 35/45 to 45/65 (low/high)
Increased AI Flat Weapon AIM bonuses

Update: Feb 1, 2017 @ 2:39pm

Reduced Weapon range aim bonuses
Added weapon range aim bonus variation for weapon tiers/tech type
Reduced Angle bonus to max 75% from 100%
Reduced Aiming angle range to 11 from 14
Reduced Technical Fire rocket scatter penalty

Update: Feb 1, 2017 @ 2:35pm

Update: Jan 30, 2017 @ 12:26pm

Reduced effective range for shotgun type weapons.