Europa Universalis IV

Europa Universalis IV

Fate of Islam [1.37]
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Update: Oct 11, 2018 @ 9:18pm

Version 1.14.1_04 Patch
* Changed Carthagenian ideas having two of the same bonus (twice) <-- I blame Saared for this
* Fixed Numidian cores in N. Africa
* Fixed Persian government bugging out when coverting to Christianity

Update: Oct 1, 2018 @ 8:11pm

Version 1.14.1_03 Patch (Poland update)
+ Updated to 1.27 Poland
* Updated some localisation
* Fixed Pomeralia not having ideas

Update: Sep 30, 2018 @ 3:33pm

Version 1.14.1_02 Patch
* Fixed some more province errors (Thanks Saared)
* Fixed a certain Yuan event firing repeatedly (Thanks Z)
* Fixed broken icon in certain Chinese governments
* Fixed some Indian nations having incorrect government
* Fixed Indian nations converting to Islam randomly
* Fixed some peoples' Muslim names is non-Muslim countries
* Fixed files that were encoded incorrectly
* Replaced Ayutthaya ideas

Update: Sep 28, 2018 @ 8:22pm

Version 1.14.1_01 Patch
* Fixed some province bugs

Update: Sep 28, 2018 @ 7:45pm

Version 1.14.1 Patch
+ Monophysite now has holy centers like Coptic
* Changed Ibadi to Munharafi
* Fixed Centers of trade around the world
* Fixed missing Ghatafanids missing core on Ma'in Sulaym
* Fixed Sharjah misplaced core on Mascalat
* Fixed being able to freely switch new government types with Dharma enabled
* Fixed Ghassanids and Oman having the same flag
* Fixed Majal Eali having +200% missinary strngth against heretics (now +2%)
* Fixed some central asian countries not having ideas
* Fixed some ideas causing graphical errors
* Fixed some province names
* Fixed non-muslims being able to form the Caliphate

Update: Sep 24, 2018 @ 8:45pm

Version 1.14.0 Mughals Update
+ Updated to patch 1.26
+ New scenario in Arabia! Courtesy of our very own Saared!
+ Added high-fantasy culture group "Mer" (Not for realism; custom nations only)
+ New tree map, so there isn't giant gaps in forested areas
* Coptic is now Miaphysite (only name change, everything else the same)
* Changed some religion colours to more closely match CK2's
* Some religions are a bit easier to convert
* Reverted some country's colours to their vanilla equivalents
* Re-arranged the "Lost Cultures" culture group (eg. "Roman" is now together with the other italian cultures)
* Merged north African culture groups (you shouldn't notice a difference in-game; it's just code)
* Morocco, Algiers and Tunis now only formable by "Berber" culture (i.e., not the latin-berber ones)
* Rearranged stuff in India
* Bug fixes
- Replaced Messalian in North Africa with Manichean (Religion still available in custom nations)

Update: Aug 7, 2018 @ 3:34pm

Version 1.13.0_01 Patch
+ Christians can now propagate religion in certain trade nodes (like muslims)
* Fixed some China flavor events
* Fixed Yuan not having an heir at the start

Update: Aug 1, 2018 @ 3:49pm

Version 1.13 Four Gods Update
+ Major rework to China region, thanks to Zephyrum, Thrawn and Saared
+ New countries, and a new government type for Chinese war-lords
+ New "reformed" Chinese religion (Sixiang, or Four Gods)
+ New flavor events for China
+ New decisions for chinese countries
+ Rework of the "Empire of China" mechanic, should no longer need DLC
+ Overhaul of religion map colours (Based on Reddbane's Historical Religious Colours)
+ New culture: Western Armenian
* Minor rework of the Caucasus and eastern Anatolia
* Minor rework of Russia area
* Minor rework of western India's religions
* European Pagan Religions now easier to convert, similar to other pagan religions (+2%)
* Zoroastrian now easier to convert (From -2% to 0%)
* Coptic now easier to convert (From -2% to -1%)
* Chanda is now Kingdom rank and a proper monarchy
* Merged Iberian cultures with vanilla equvalents
* Zaporozhie no longer a horde; now a russian principality
* Updated formable country decisions
* Scandinavia now formable at admin tech 10 (was 20)
* Fixed Khazakh not having a secondary religion at the start
* Fixed Nestorian rebels not working correctly
* Fixed Christians not being able to form Bharat
* Fixed province bugs
- Removed Nasrani

Update: Mar 26, 2018 @ 3:29pm

Version 1.12.3_03 Patch
* Fixed Manichean religion crashing game; they now use fervor mechanic (same as Reformed and Zoroastrian)
* Fixed bug where France-Toulouse and Poland-Lithuania would not get dynasty event (Toulouse and Lithuania's rulers are now female)
* Fixed Galicia and Gascony not having a starting ruler
* Updated most country files to match vanilla fixes

Update: Mar 23, 2018 @ 2:14pm

Version 1.12.3_02 Patch
* Fixed forming the Angevin Empire deleting your country from existence
* Fixed Iberia not being Empire rank
* Fixed Lusitania's heir not being the correct dynasty
* Fixed Celtic religion not having rebels