Europa Universalis IV

Europa Universalis IV

710 ratings
Fate of Islam
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138.824 MB
Dec 30, 2016 @ 3:55pm
Nov 22 @ 2:23pm
73 Change Notes ( view )

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Fate of Islam

Description
Fate of Islam - An Alternate History Mod, formerly known as "Fall of Islam"

Also try our sister mod: Broken Cross! (1.37 Compatible)

JOIN OUR DISCORD![discord.gg]



BACKGROUND

In the years following the Muslim unification of Arabia, many Caliphs tried and failed to conquer the great Byzantine and Sassanid empires, leaving the Arabs broken and isolated in Arabia. 800 years later, in 1444, Arabia has shattered by the many schisms of the faith; in Anatolia, without the relentless flow of Muslim invaders, the Byzantines have held on to some of their homelands, but face great decadence from within; in northern Africa and the Levant, Christian kings vie for power in a mess of many different denominations; and, in Persia, a new dynasty is ready to rise to greatness, but to achieve their bright future, they must first solve the sectarian conflicts at bay. Will you lead the Arabs to their ascendancy in the name of the Prophet, or will you deliver the final blow to His followers?



FEATURES

NOT Ironman compatible, of course!

This mod features an alternate timeline where Caliphate never made it past Arabia:
- New countries in Asia Minor, Iberia, Maghreb, Middle East, and much more;
- Bulgarians in Pannonia;
- Mending the East/West Schism;
- Zoroastrian Persia;
- Big Beefy Byzantines, probably;
- Nestorians from Anatolia to China;
- More Tengri hordes;
- Russian Thunderdome;
- Yuan dynasty in China, facing a warlord era;
- Manichean North India;
- Christian South India;
- Nestorians in South East Asia;
- North Africa Crusades and Crusader States;
- Coptic Middle East/Egypt;
- Many new formable countries;
- New/different cultures;
- New Religions, all with their own mechanics;
- Redo of the Islamic schools and sects;
- Generalized chaos everywhere;
- Trade routes altered accordingly to new timeline;
- Tons of Missions, events, decisions, and more!

- The first Achievement system implemented in a mod



DISCLAIMER!

1) Please don't be offended by this mod! It's only fiction.
2) Report bugs when possible in the comments or our Discord, so we can fix things!



LATEST VERSION

Version 1.24.0 "War of Lilies" (v1.37.* compatible)
+ Major changes to Western Europe and a whole lot more!

Full notes in the change log in the files or the "Change Notes" page under the mod's icon
Rating and constructive criticism is appreciated!



DIRECT DOWNLOAD

Paradox Plaza[forum.paradoxplaza.com]

Google Drive[drive.google.com]

Alternatively, you can find it in our Discord[discord.gg]



SUB MODS
- Cultural Advisor Support
- DLC Unit Model Support



CREDITS
Thanks for everyone who pitched in!

Lore/Map design: Zephyrum, neothiamin, TeleBread, murphyslawbroke, Thrawn, Saared, Red Star, Cinnamon, UndeadWizard, J_Master, Liish, Dandtrollo, Skidee, Czechmate
German Translation: Grim Deadman, murphyslawbroke

Thanks to the Anbennar Art Team for allowing us to use their Announcement Start Screen Interface.

Thanks to Alyoshenka for allowing us to use their Mesogeios building graphics mod.

Thanks to Runite Drill for allowing us to use their music "Themes of the Old World".

Thanks to Oana Dascalu for the loading screen splash image "Bazaar".
Popular Discussions View All (8)
46
Aug 22 @ 7:00am
Suggestions
Shanbalileh
32
1
Apr 19 @ 12:05am
Are you completly lost or curious about the lore? drop all of your questions here
Saared
6
Oct 12, 2018 @ 1:14am
Problematic Names in Spain
Firesoul
1,489 Comments
murphyslawbroke  [author] 12 hours ago 
@Parukia
thanks for the info, yeah I noticed there were some bugs with the tribal estate.
as for the Persian events, I thought I fixed that, but good to know, it did not work...
Parukia Dec 1 @ 10:07am 
On the same note, the Tribes Estate disaster (for Persia at least) seems broken. I'm allowed to curtail the Tribes without reducing influence and the event that triggers with the disaster didn't localize "Tribes".
Parukia Dec 1 @ 8:57am 
Playing as Persia and going Nestorian causes the event "Change of Administration" to happen repeatedly. I believe this may be a bug.
armet Nov 22 @ 2:27pm 
wohoooo!!!
Autokratao  [author] Nov 22 @ 2:25pm 
New update, "A War of Lilies" is out now!
murphyslawbroke  [author] Nov 19 @ 3:20pm 
@armet
my plan is not to abandon it. But since me and the other devs got way less times than in ages past, updates will probably be sporadic.
armet Nov 19 @ 3:04pm 
also will the mod continue development since eu5s released or will it be abandoned?
murphyslawbroke  [author] Nov 19 @ 2:56pm 
@armet
yes, but its slowly going. Ik we have said that for some time...
maybe its time we push what we have, even if some things are not as finished as we want them to be....
armet Nov 19 @ 2:50pm 
is the mod still being worked on? hasnt been updated in a while
murphyslawbroke  [author] Jul 17 @ 1:18pm 
@Biggus_Dickus
we know, but it's kinda is more fun to keep it that way tbh... sometimes we like to have a little... creative liberty. Maybe in the future we will revisit this. (Or make them Monothelite...)