Sid Meier's Civilization V

Sid Meier's Civilization V

Guerre de Cent Ans: A Hundred Years of War
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Update: Dec 15, 2016 @ 5:14am

Routine maintenance of the baseline to fix some reported problems, and adjust other features as requested by players. Unfortunately, the new version (V4) will not work with saved games. If you have some V3 saved games, just select that version in the MODs menu. When you don't need V3 any more, simply delete it from the MODs folder. Sorry for the inconvenience. It's almost (maybe totally) impossible to make any substantial changes to the mod without breaking saved games.

Change Contents:

1. Longbow: removed Volley Promotion, ranged combat nerfed to 16
2. Collective rule: now gives 2 workers when selected, removes Settler Production Modifier
3. Trading post: prereq tech moved to Currency. Add +1 Gold @ Guilds, Civil Service, Banking
4. Lowered research speed at all levels, normalized non-Marathon growth settings so other growth numbers escalate in a more balanced, linear fashion
5. Adjusted worker WorkSpeed=200, down from 300
6. Removed some luxuries from the mountains in the Wales area
7. Add Highlander Mercenary unit - Swordsman with Ignore Terrain Promotion. Better damage than normal Swordsman, less cost. Can only be purchased by French player - with Gold or Faith
8. Added French-only promotion to improve bombards when built (+1 range)
9. Fixed several civilopedia entries
10. Fix tech tree dangling lines. Fixed all that can be fixed. A couple still remain, but due to the dependencies, cannot be changed.

Update: Dec 9, 2016 @ 7:17am

Corrected a few bugs reported by players.

Update: Dec 7, 2016 @ 9:18am

Added corrected French unit and building names, very helpfully provided by Hinin. Appreciate any help getting the scenario more historically accurate.

Update: Dec 6, 2016 @ 9:42am

Uploaded a new version (only a couple of small changes actually) to see if I could correct a problem some players had reported - the MOD wouldn't download from Steam for some reason. Tested the new version on my home computer and it worked. Hopefully this will take care of the problem.

Version 2 is now the baseline (i.e. "Stable") version of the MOD.

Update: Dec 5, 2016 @ 9:59am

Repaired a few errors, bugs reported by playtesters. Updated the manual to reflect changes.

Update: Dec 4, 2016 @ 4:07pm

Initial upload to Steam.