Space Engineers

Space Engineers

3D Ship Projection
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Update: Nov 17, 2016 @ 5:08am

Due to upcoming changes in DEV branch update, I removed support of Sensor input.
Until it also comes to STABLE, it will be disabled.

Update: Nov 12, 2016 @ 3:27am

Added experimental MaxInstructions editable variables inside code.
Runtime info is now disabled by default.

Update: Nov 12, 2016 @ 3:12am

Removed workaround for max character count in LCD API.
Opening menu now automatically switch screen output to public text.
Whenever the LCD is no more needed (and script handled it), it will switch screen output to None. (so it is now compactible with Textures)

Update: Nov 10, 2016 @ 11:39am

Added workaround for LCD max characters limit introduced on stable branch in 1.157.

Update: Nov 10, 2016 @ 4:14am

You can now safely set Menu LCD to one of Projection LCDs to show menu instead of projection.

Update: Nov 10, 2016 @ 4:07am

Clamped indexes of LCD's to interval 0-5 (no more crash if 3D/-1,-1/).
HUD elements colors easily editable in script after color definitions.
Default (first-run) scale set to 0.2 instead of 0.5.

Update: Nov 7, 2016 @ 9:54am

Update: Nov 7, 2016 @ 8:41am

Update: Nov 7, 2016 @ 6:52am