Space Engineers

Space Engineers

3D Ship Projection
Viser 11-19 af 19 forekomster
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Opdatering: 17. nov. 2016 kl. 5:08

Due to upcoming changes in DEV branch update, I removed support of Sensor input.
Until it also comes to STABLE, it will be disabled.

Opdatering: 12. nov. 2016 kl. 3:27

Added experimental MaxInstructions editable variables inside code.
Runtime info is now disabled by default.

Opdatering: 12. nov. 2016 kl. 3:12

Removed workaround for max character count in LCD API.
Opening menu now automatically switch screen output to public text.
Whenever the LCD is no more needed (and script handled it), it will switch screen output to None. (so it is now compactible with Textures)

Opdatering: 10. nov. 2016 kl. 11:39

Added workaround for LCD max characters limit introduced on stable branch in 1.157.

Opdatering: 10. nov. 2016 kl. 4:14

You can now safely set Menu LCD to one of Projection LCDs to show menu instead of projection.

Opdatering: 10. nov. 2016 kl. 4:07

Clamped indexes of LCD's to interval 0-5 (no more crash if 3D/-1,-1/).
HUD elements colors easily editable in script after color definitions.
Default (first-run) scale set to 0.2 instead of 0.5.

Opdatering: 7. nov. 2016 kl. 9:54

Opdatering: 7. nov. 2016 kl. 8:41

Opdatering: 7. nov. 2016 kl. 6:52