Dota 2
Legion TD: Reborn Public Test
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Update: Nov 29, 2016 @ 8:21am

Fixed the new builders not being pickable

Update: Nov 22, 2016 @ 1:31pm

increased firegod egg range
increased voidgod blackhole range
increased voidgod blackhole search range

Update: Nov 20, 2016 @ 7:10am

Fixed Ogre AI

Update: Nov 19, 2016 @ 5:54pm

Mind Stealer damage 35-65 -> 40-70
Mind Stealer attack rate 1.2 -> 1.0

Big AI overhaul
Assassin Builder's units with activatable abilities should now have correct AI

Please report issues if you find them with any unit AI, almost every AI has had changed code. ( Only new functionality in Assassin Builder though )

Update: Nov 19, 2016 @ 8:36am

even more "balancing"

Update: Nov 12, 2016 @ 11:34am

removed statistic server

Update: Nov 12, 2016 @ 11:32am

added undead builder for testing
please give feedback!

Update: Nov 11, 2016 @ 2:36pm

Added 3 abilities, removed 1 ability, nerfed quill spray, renamed Kin…

…g Leoric to Assassin Builder, added some tooltips.

Added 3 abilities: Snot spray, Frenzy, Memento.
Removed 1 ability: Beetle swarm.
Nerfed Quill Spray.
Renamed King Leoric to Assassin Builder.
Added tooltips for all modifiers.

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Unit abilities now look like:
Assassin Builder: Frenzy
Zealot Scarab: Quill Spray
Shadow Hunter: Spiked Carapace, Snot Spray
Alpha Predator: Spiked Carapace, Snot Spray, Memento

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Memento:
Unit blows itself up dealing damage in an area around it. Automatically triggers when unit gets below an HP threshold.
"small_radius" "100"
"big_radius" "300"
"damage" "200"
"partial_damage" "100"
"auto_activate_threshold" "75"

Snot Spray:
Covers a target and all units around it in snot, causing them to have reduced armor, movement speed and attack speed. They also take damage over the duration. Multiple casts stack and refresh the duration.
"goo_speed" "1000"
"goo_duration" "5.0"
"armor_per_stack" "-2.2"
"base_move_slow" "-20"
"move_slow_per_stack" "-6"
"attackspeed_base" "-15"
"attackspeed_per_stack" "-5"
"damage_per_second" "8"
"stack_limit" "4"
"radius" "500.0"

Frenzy:
Increases fighting prowess of all units under Leoric's command.
"attackspeed_bonus" "80"
"movespeed_bonus" "16"
"duration" "5.0"
"cooldown" "5"

Quill Spray:
"radius" "400"
"quill_base_damage" "10.0"
"quill_stack_damage" "5.0"
"quill_stack_duration" "10.0"
"max_damage" "50.0"

Improved AI should be next on my list of big things to do.

Update: Nov 5, 2016 @ 8:09am

(AI) Bug fix
Fixed harpy not using ability correctly

Update: Nov 4, 2016 @ 12:42pm

(King Leoric) Bug Fixes
Fixed spiked carapace making units invurnerable by setting their HP to 0

(AI) Bug Fixes
Fixed buff ai's returning lua errors (pointing to the wrong thinker)