Arma 3
NIArms MG3 GPMGs
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Update: Dec 18, 2024 @ 12:05am

V1.47
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Changed
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Materials
- Altered Fresnels on several materials

Update: Mar 7, 2024 @ 3:58am

V1.45
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- Case-change to several bones in animation/gesture model.cfg
- Materials/RVMATs (global)
-- Replaced SMDI format textures with SM format where applicable
- Replaced all usage of __ACCPANEL macro with explicit class declarations (Global,Breaking compiles)
- Standardised audible ranges of "closure" soundshaders

Update: May 25, 2023 @ 1:16am

V1.4
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- Re-integrated closure noises to gunshots

Update: Nov 6, 2022 @ 9:06pm

V1.3 Reissue - Resigned PBOs

Update: Sep 4, 2021 @ 3:46am

V1.3
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- Implemented ACE Advanced Ballistics ACE_railHeightAboveBore on weapons
- Implemented New Gunshot soundshaders (Credit:LordJarhead)
- all ContextProne changed to use NIA_handsWeapon_context_Toadie (reduces Context prone clipping)
- Unified and Standardised all mass values (Weight divided by the mass coef equals ACE-approved kilograms)
- IconOverlays in the Gear menu Disabled on all weapons.
- Changed the Supply Crate to a labelled NIArms Branded Variant
- RVMAT Reflectivity method improved - now uses map-defined EnvMap.

Update: May 2, 2019 @ 7:40am

V1.25
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- Implemented XML Stringtables
- Japanese Language String Translation (Credit: ClassicArma)
- French Language String Translation (Credit: StalkerSoC)
- Implemented MagzineWells, Compatible with JAM
- Implemented Charms
- Added magswitch Support for longer belts
- DM1 and Gurt34 Belts now correctly identified with ACE- can be linked

Update: Jan 10, 2018 @ 11:25pm

V1.2
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- Soundshader Volume Relevelling
- Weapons use new Muzzleflashes.
- Weapon inventory icons now use New system
- all mass values recalculated to unified standard.

Update: Jul 26, 2017 @ 11:40pm

v1.1
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- Soundshader/Soundset changes:
+ Occlusion and Obstruction issues fixed (Gunshots no longer occluded by an A4 sheet held to face)
+ Midrange Gunshots tweaked
+ Tail volumes improved
+ Minor sound volume tweaks across the board
- General AI Behaviour improvements.

Update: Nov 21, 2016 @ 7:40am

Fixed: Error relating to out-of-scope UGL_F

Update: Nov 20, 2016 @ 9:56pm

v1.05
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- Updated ballistic data - 7.92x57mm Mauser
- ROF on MG3s increased from 1000 to 1050 RPM (MG42s unchanged)
- Weights corrected and adjusted on magazines