The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

Improved Smithing
Showing 1-10 of 12 entries
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Update: Apr 3, 2014 @ 4:11pm

Added Tempering recipes for the Shield of Solitude

Update: Oct 5, 2013 @ 5:17pm

No changes. Only flagged the mod as compatible with Dawnguard when searching for mods.

Update: Mar 29, 2013 @ 9:52am

v1.6 change log:
-added tempering recipes for both versions of the Ebony Blade (thanks Roxies for pointing out they couldn't be tempered)

Update: Feb 9, 2013 @ 2:31pm

Update: Oct 7, 2012 @ 1:06pm

V1.5 change log:
-Thieves Guild Master's armor no longer requires you to actually be the leader of the thieve's guild before you can temper it (for all you cheaters out there that get it through less than honorable means...we're thieves after all :)
-Imperial Studded Armor now has Crafting and Tempering recipes
-Imperial Light Armor pieces now have crafting recipes (helm,bracers,boots,armor,shield)
-Imperial Officer's Helm is now craftable
-Imperial Light steel Helms are now actually light armor, count for the Light Imperial Set bonus, are actually lighter than a regular Imperial Helm, and are craftable
-The Longhammer now sounds like a hammer instead of a sword when used
-The Supple Falmer Bow, Honed Falmer Sword, and Honed Falmer Waraxe now have tempering recipes

Update: Oct 7, 2012 @ 1:01pm

Update: Jul 11, 2012 @ 2:10pm

V1.4 change log:
-Studded Leather now counts as Studded, Hide, and Leather armor for the Matching Set perk
-Imperial Studded Leather now counts as Imperial Studded and Imperial Light armor for the Matching Set perk
(Without these changes these armors can never qualify for a Matching Set bonus because there is only 1 piece of each type instead of the 4 that is required for the perk to activate)

Update: Jun 10, 2012 @ 1:57pm

V1.3 change log:
-Added tempering recipes for the Silver Sword and Silver Greatsword
-Updated the Silver weapon script to include vampires and ElderVampires in anticipation of upcoming DLC

Update: Jun 8, 2012 @ 10:43am

V1.2 change log:
-the Rueful Axe is now an Ebony Battleaxe (not sure why i made it Steel before) and I've fixed its sound effects and data sets to match other battleaxes instead of sounding like a sword. I've also buffed its base damage so that its dps is compareable to an Ebony Battleaxe (it's still the slowest weapon in the game, but it hits much harder now) I also gave it a bit extra reach to compensate for the slow swing speed.
-Ghostblade is now a Daedric sword (by request)
-Skyforge Steel Daggers can now be tempered
-changed the recipe for the Imperial Helmet to make the Heavy Imperial Helm instead of the Light version so you can craft a full set of Heavy Imperial armor.

Update: Jun 8, 2012 @ 1:47am