Arma 3
RS - Rain Textures
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Update: Sep 26, 2016 @ 7:37am

Changelog v0.2.8 (Patch):
  • Fixed: Error when a Unit is deleted that has Rain Textures Running.
  • Fixed: Gear should be returned to the correct place now (i.e. If it was in your vest it should be put back in your vest).
  • Fixed: When playing in MP Functions should only be run once per unit now.

Update: Sep 19, 2016 @ 1:54pm

Changelog v0.2.7 (Hotfix):
  • Fixed: ACE Compatibility Error

Update: Sep 19, 2016 @ 8:05am

Changelog v0.2.6 (Hotfix):
  • Fixed: Broken Server Key and Bisign

Update: Sep 10, 2016 @ 3:39pm

Changelog v0.2.5:
  • Added: CSAT Uniforms, Vests, and Helmets
  • Added: CTRG Uniforms
  • Added: AAF Uniform Rvmats (No Uniforms Yet)
  • Changed: Texture Maps for Several Backpacks for more Natural looking Rain Effect
  • Changed: Reworked Pretty Much all of the Functions
  • Fixed: Cannot load texture 'rain_tex\vests\data\equip_chestrig_khk_rain_co.paa'

Update: Aug 27, 2016 @ 2:37pm

Changelog v0.2
  • Compatibility: Minor Changes to the Way the Functions work, should fix "Enhanced Movement Modification" Compatibility Error.
  • Added: Chestrig Rain Textures
  • Added: Tactical Vest Rain Textures
  • Added: Goggles Rain Textures (For Some Glasses and Goggles).
  • Changed: Reworked the Normal, Colour, and Specular Maps for the Grenadier Plate Carrier.

Update: Aug 26, 2016 @ 9:30am

Changelog v0.1.5:
  • Fixed: Compatibility with ACE and CBA now working.
  • Changed: Textures for all the Backpacks, Vests and Uniforms (Should make the fabric looks less "Hydrophobic").
  • Tweaked: Specular Maps for the Helmets.

Update: Aug 20, 2016 @ 4:07pm