Keep Talking and Nobody Explodes

Keep Talking and Nobody Explodes

Hexi's Advanced Base Modules
Showing 121-130 of 188 entries
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Update: Sep 9, 2016 @ 1:58pm

Added logging for Forget Me Not stage 2.

Update: Sep 5, 2016 @ 5:27am

Removed red tint on Simon States.

Update: Sep 3, 2016 @ 3:26pm

Fixed rule discrepancy with Simon States.

Update: Aug 31, 2016 @ 4:30pm

Added Super Secret Stuff (tm) to Needy Quiz.

Update: Aug 31, 2016 @ 2:32pm

Fixed rule issue with Simon States.

Update: Aug 30, 2016 @ 4:46pm

Added training mission for Simon States.

Update: Aug 30, 2016 @ 4:34pm

Added Simon States module.

Update: Aug 26, 2016 @ 2:23pm

Slightly darkened buttons to roughly match vanilla module buttons.

Update: Aug 25, 2016 @ 1:26pm

Fixed shader usage on various module components.
Prevented minor Plumbing exploit where the connection to an active pipe wasn't directly checked.
Minor changes to Plumbing pipe generation to attempt to reduce end-point pipe frequency.

Update: Aug 23, 2016 @ 1:26am

Fixed Safety Safe applying a strike regardless of if the solution was correct.