Starbound

Starbound

Inkbound: A Splatoon Mod
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Update: Apr 13, 2017 @ 9:07pm

- Added a new object, spritework courtesy of Coricus.

- Tier 5 weapon crafting recipes have been tweaked to be a bit more reasonable for that tier.

- Crafting recipes for ship doors and lockers are now accessible; they require the same ingredients as other racial doors & lockers, and can be made at the same crafting station.

- The Raw Tentacle item is far more accessible: you can find it in the original Inkling Vending Machine as well as in the new supersize vending machine.

- Jelly Fresh isn't selling the hairclip anymore. Jelonzo, that's not yours!

- Fixed the Modernized TV's crafting recipe.

- Some small tweaks to Splatling abilities.
-- Abilities + weapons in general will be examined more closely in upcoming updates, I don't have time to thoroughly test them right now.

- The Octopus in a Jar is no longer shattering the fabric of reality. Or.... it shouldn't be. There were previously problems involving the defined size of frames, which caused hilarious animation issues.

Update: Apr 10, 2017 @ 9:34pm

v1.1.3x:

- Sprites should now display for the Karupisu Soda and Explosive Agent's Roller items.

- Seaweed is not kelp, and kelp is definitely not alien seaweed.
This has been noted and placed into effect by the OMRC.

- There have been reports of properly-operating resources (such as two-handed weapon altfire and dye crafting) either not working correctly, or refusing to work at all.. despite the files seeming to not have any problems?
-- Therefore: If you suffer issues with dye crafting or the modified versions of Hero Rollers, please submit your bug reports so that the Agency can properly fix its blasted rollers and so that smalltime Inkfolk crafters can make sure that their hard work doesn't go to waste.

Update: Mar 23, 2017 @ 9:04pm

v1.1.3:

- The Vial of Squid Ink's sell price has been vastly reduced, and its recipe is now learned by non-Inkling species through the 3d-printable IUDB Data Drive 01 item.
-- Inklings still start with the recipe.

- Garbage cans should no longer be malicious.
-- They manifested their evil ways by crashing the game when used; this has been fixed by giving them 9 slots.

Update: Mar 23, 2017 @ 9:00pm

Update: Feb 8, 2017 @ 7:15pm

v1.1.x22

- There was a mishap with one of the frames on the Anchor Sweat clothing item that would cause your shirt to spontaneously clone itself and clip through the fabric of reality, if not for just a split second. That's been fixed now.
- Also caught and disposed of a stray pixel on one of the shoes/pants sets.

Update: Jan 21, 2017 @ 7:19pm

v1.1.x21

- Hopefully fixed the teleporter issue in 64-bit games by re-adding the old ship teleporter to the objects/ship/ folder.

Update: Jan 20, 2017 @ 10:54pm

V1.1.x2:

- Fixed the sprite for the Cooked Ramen item.

- Shuffled the names of a few objects to prevent any potential issues that could arise from the previous naming scheme.

- Now your cephalopod, too, can inspect classic art with a critical eye.

Update: Jan 18, 2017 @ 6:55pm

Update: Jan 18, 2017 @ 5:41pm

VERSION 1.1.0: INITIAL BETA.

This is, as stated, not a perfect version release.
I've had very, very little means to test objects and items thanks to my Starbound having a grand FPS of 1 or 2 planetside, and it's even worse on my ship. Yikes.

As such, please, PLEASE report all bugs and glitches that you experience so that I can get to work on them. Bonus points if you include errors from your Starbound.log, because that will say exactly what's wrong and why.

Patches will be released as soon as I solve problems.

----------------------

- Bugfixes:

-- Tier 4 guard Inkling tenants are no longer taking priority over other species.
-- Your pet nudibranches should be back where they belong.
-- Late-game recipes have been tweaked to be possible now; were previously impossible without admin commands due to items that were removed in this build of Starbound. Oops!
-- Other issues here and there that I can't remember as well as the above ones.


- Objects:

-- The Inkling Flag has been replaced with the Squid Beakon, which is a lot more lore-friendly for these squiddos. It still has the same functionality and everything, just different flavor text + sprite + animation.
-- Added various and assorted objects, both decorative and functional. As usual, all of these can be crafted at the Inkling Crafting Table, under the furniture section.
-- Some existing objects have had their shading redone slightly for the sake of looking nicer.
-- Added various new objects.
-- Added a custom teleporter, which can be purchased at the 1Stop Teleshop at the Outpost. It can also be crafted by Inklings at the Inkling Crafting Table with a Teleporter Core, 2k pixels, and 10 Filter Cartridges of the color of teleporter you want. (You can buy Filter Cartridges from Ammo Knights, or you can craft your own after initially buying them.)


- Items:

-- Added the 7 IUDB Data Drives, which are 3d-printable items accessible to all races. Using these items will automatically teach your character a variety of Inkling recipes, which vary depending on the drive you use! However, they won't teach you absolutely everything-- after all, Inklings are naturally secretive towards other races, and don't want to share all their secrets.
-- Added 1 new food that can be crafted into one of 2 recipes. Of course, you can just eat the base form, too. You can find this food item at vending machines, or make it yourself with 3 Wheat.
-- The Vial of Squid Ink is now 3d printable for all races to work with the above recipes. Inklings can also 3d print it if they really want to, but it's easier to just make a glass vial and spit in it, right?
-- Splat Bombs, Suction Bombs, and all three Burst Bombs have had their damage buffed significantly to make them more worthwhile.
-- The machine pistol line has been slightly buffed damage-wise.
-- A few crafting recipes have been tweaked.


- Other:

-- Added a ton more names to the custom namegen, courtesy of my girlfriend.
-- Added another codex.
-- Added a fourth Frilled Dragon Slug morph, the "Aposomatic".
-- Added a fun surprise for all of you music-lovers out there.
-- Finished custom Inkling descriptions for all Biome-folder objects.

Update: Nov 14, 2016 @ 10:38pm

- Tier 4 Inkling guard NPCs should be spawning properly now, and not taking precedence over other species.

- All Inkling guard NPCs now use a single weapon that fit their outfits.

- Inkling NPCs overall have been streamlined and fixed up.

- More biome-exclusive object examine text has been added.

- Higher-end weapon recipes have been tweaked to only include items that can be obtained normally.

- Streamlined and tweaked inherent Inkling abilities a bit.
-- Slime now has restorative properties if you stand in it.
-- Inklings now have a slightly higher base energy stat than other races, roughly 15% more. Unless this was already a thing, in which I forgot to mention it in previous updates OR I'm just forgetful.