Starbound

Starbound

Inkbound: A Splatoon Mod
Showing 91-100 of 122 entries
< 1 ... 8  9  10  11  12  13 >
Update: Aug 29, 2016 @ 8:03am

v0.9.0.1 Quickfixes:

- Fixed the breaking issue with furniture that had it, which was mostly background-mounted things.
- Fixed the Cup of Lollypops' placement weirdness.
- Fixed the Shogun's Helmet recipe.
- Fixed the duplicate Inkling Crafting Table recipe.
(It should have been the Inkling Toolbox recipe after you initially buy it from Ammo Knights.)
- Tenants have been removed until they learn to wear clothes and stop spontaneously expiring upon being spoken to.

Update: Aug 28, 2016 @ 11:00pm

Whoo, this was a bit of a big one.
But I can't just start classes again without an update, can I? Updates will slow down from here on out, but I'll still be quick on bugfixes as reports come in.

As usual, if you find anything mysterious or buggy, please tell me so I can fix it as soon as I can!


--------------------------------------


- Added tier 5 weapons, featuring the E-Liter 3K, the Hydra Splatling and the Luna Blaster.

- Added all variants of tier 6 armor.

- Added 17 new furniture pieces! That's quite a lot. 6 of them are by Coricus @ the Starbound forums, thanks a ton for your contributions!
-- This also includes the 4th and final vendor stall, Ammo Knights! Sheldon sells basic weapons, various explosives and fun things, and most importantly, the Inkling Toolbox and the respective color cartridges that you'll use there.

- Added the weapon modification crafting system! Starting at tier 3, creating or picking up an Inkling weapon will automatically teach you the recipe to modify that weapon at the Inkling Toolbox.
Modifying a weapon will recolor it and its projectiles, often change its element, and sometimes give it a new alternate attack!
-- As of 0.9.0, this includes Blasters, Splattershots, Machine Pistols (N-Zaps & Splash-o-Matic), and Splatlings. Future updates will bring more weapon classes with them.
-- This feature is not fully tested due to time constraints, so some alternate attacks may be buggy or cause crashes. Please report any of either if you find them so I can fix 'em!
-- Note: If you haven't picked up or crafted any Inkling weapons, the Inkling Toolbox will not have anything craftable. Its contents rely completely on what you make, and it isn't retroactive, so if you have a tier 3 or higher weapon, be sure to drop it and pick it back up to get your modified weapon recipes.

- Added Charms! Based off of the stats system from Splatoon, these are craftable buff items that you can make at the Consumables section of the Inkling Crafting Table.
When used, they imbue the user with a buff for about 5 to 6 minutes-- a lot longer than most buffs from things that aren't food! The ingredients aren't super common, though, so keep an eye out...
-- So far, you can make Damage Up, Defense Up, Quick Super Jump, Run Speed Up, and Swim Speed Up. There are more to come!
-- I may make charms obtainable from merchant tenants in the future, but they certainly can't be crafted by anyone besides an Inkling.

- Added 4 more foods, including the Fish Nikuman and Colorful Dango. The sprites for the Colorful Dango and Melonpan are by Coricus @ the Starbound forums, thank you!

- Added a new hat. It's one of my favorite hats, I really love that hat.

- Inkling tenants should no longer be nude, and are a bit more functional now! Vendors should have loot tables while specialized tenants should have distinct sets of clothes that fit their jobs.
-- This has not been tested too far yet, please report any weirdness so I can fix it.

- Fixed visual bugs with the Idol's clothes and a few other armor pieces. I intend to touch up the Idol's sets a little more so the crouch frame isn't as weird, but that's not happening tonight.)

- Fixed a few other things like missing item icons and weaponOffset on a few weapon models.

Update: Aug 21, 2016 @ 5:31pm

Update: Aug 20, 2016 @ 7:17pm

v0.8.1B:

- Fixed the malignant behavior of the sprites for the tier 1, 2 and 3 rollers.
- Fixed the Modernized Shelf's behavior, sprite and collision.
-- It now properly hangs on walls, can be used as a platform, and you can put things on it. In other words, it's actually a shelf now instead of whatever it was before.
- Fixed incorrectly-sorted recipes with the Tier 5 Separator armor; the chestplate should be properly accessible now.

- Added the Sea Snail Plush as a craftable decoration, courtesy of Coricus on the Starbound forums!

Update: Aug 20, 2016 @ 7:11pm

Update: Aug 20, 2016 @ 12:57am

Version 0.8.0 Beta:


- Added tier 4 weapons, featuring the Agent's line, the Octobrush, and the Heavy Splatling Deco.

- Added tier 5 accelerator, manipulator and separator armors.

- Added 2 new hats, 2 new pairs of shoes, and 1 new shirt. They can all be bought from their respective vendors.

- Added 7 unique foods that Inklings will start with the recipes for. They'll be tweaked in the future to provide blueprints upon pickup for non-cephalopod races.
-- Inklings should also now start with a few recipes that fit their culture, such as the Sushi, Rice Cake, and Seafood Risotto.

- Added 5 pieces of furniture unique to the Inkling Crafting Bench, thanks to Psychic Detective Shawn Spencer's kind contributions! More furniture will be happening in the future, but it'll come after I finish armor and weapons.

- Added Inkling tenants to the pool of potential summonable NPCs.

- Added a new back item, the Ink Tank!
-- While it doesn't have a lovely glow like the Firefly Lantern does, it gives a substantial boost to your Energy. It contains orange ink by default, but like most of the armor and clothes in this mod, it can be recolored with dye.

- The Inkling Crafting Bench now has a modified UI that categorizes what you can craft from it; it now sorts items into Consumables, Armors, Furniture and Dyes respectively. It was getting a little cramped.

- Sprite placement for various weapons has been modified to look better during use.

- Sprite errors with the Sassy Idol's Hat have been fixed, and should now sit properly on its associated hairstyle.

- Various other small fixes, such as the Kelp Splatterscope not using the proper sprite, various clothes having stray pixels that shouldn't be there, and other sorts of things.



Known bugs:

- Alternate abilities on some rollers are not fully functional. Additionally, they as a whole tend to look hilarious when using alternate abilities, but that's just because they're huge.
- Chargers have little thingies on them when possessing the Grenade Launcher ability. Those thingies shouldn't be there, but what can you do?

Update: Aug 14, 2016 @ 6:25pm

Update: Aug 13, 2016 @ 10:30pm

- The custom SAIL is now fully functional! Or.. mostly. There's probably still going to be the default Floran AI visible in the .object of the SAIL console in your ship-- but once you activate it, the changes are clear!
Judd also now shows up planetside since I finished his portrait frames.

Be sure to tell me if anything goes wrong, I can always use more help testing.

- That pesky N-Zap '85 issue has been fixed, and now you roller aficinados can get your hands on a Krak-on Splat Roller!

Update: Aug 13, 2016 @ 10:25pm

Update: Aug 13, 2016 @ 3:59pm