Starbound

Starbound

Frackin' Universe
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Update: Jun 25, 2019 @ 12:38pm

makes the same fix as below, for cold

Update: Jun 25, 2019 @ 9:33am

fixes certain augments not prventing heat effects

Update: Jun 25, 2019 @ 7:06am

https://github.com/sayterdarkwynd/FrackinUniverse/releases/tag/5.6.348

Update: Jun 17, 2019 @ 4:46pm

https://github.com/sayterdarkwynd/FrackinUniverse/releases/tag/5.6.347

Update: Jun 13, 2019 @ 9:08pm

1.4 readiness completted. sorry for the delay. Real life gets in the way :)




* Peglaci have new customization options (Shinigami Apples)

* redwood and golden wood will now return Carbon Dioxide in addition to their normal extraction resources

Update: Jun 11, 2019 @ 8:18pm

Reverts problematic Tileset and Dungeon files just to cover all bases, to 5.6.333 versions. This either fixes everyone, or the few of you still affected are out of luck.

Update: Jun 9, 2019 @ 5:23pm

you should no longer crash erroneously with a TMX related issue. Tiled decided to save the dungeon file with completely reworked file paths, despite never being told to do so. This led to the dungeons trying to parse data that didn't exist, and caused a cascade failure that led to a crash.

super fun.

Update: Jun 8, 2019 @ 12:47pm

corrects missing death animations for peglaci

Update: Jun 8, 2019 @ 5:51am

reduced decay limit of Madness from 500, to 50. This should drastically help with early-game madness decay being problematic.

Sanguine armor should now be dyeable (RockCat)

Juux mech should properly work

Update: Jun 7, 2019 @ 4:25pm

fixes a TMX/tiled file lookup for the Morgue. It the issue persists I will simply re-brand it.