Starbound

Starbound

Frackin' Universe
Showing 171-180 of 1,291 entries
< 1 ... 16  17  18  19  20 ... 130 >
Update: Aug 27, 2020 @ 4:22am

hopefully should fix issues reported in the Erchius mission

Update: Aug 26, 2020 @ 7:13pm

https://github.com/sayterdarkwynd/FrackinUniverse/releases/tag/5.6.427

Update: Aug 15, 2020 @ 2:28pm

Update: Aug 14, 2020 @ 7:52pm

Update: Aug 7, 2020 @ 8:53pm

Update: Aug 3, 2020 @ 8:20pm

reverts an added microdungeon that was causing issues.

If you recently found a dungeon that warps you back to ship on a sulphuric or other world, most likely underground, just move on to the next one. shouldnt spawn anymore.

Update: Aug 3, 2020 @ 3:17am

https://github.com/sayterdarkwynd/FrackinUniverse/releases/tag/5.6.424

Update: Jul 28, 2020 @ 5:02pm

corrects a missed meleecombo derp

adds varied NPC ranged-weapon ranges. Shotgunners will try to close with you, while snipers will stay farther back, etc.

Update: Jul 27, 2020 @ 7:01pm

- corrected error case if max energy is less than 1. because lightning. also implemented 0.75x damage multiplier when energy is less than 1, or recharging.
- implemented fix for modded weapons that use meleecombo.lua and not any anim file we cover. they should no longer error.
- added an additional sanity check in case of being passed a nil stance.
* fu_player_init: now allows querying of player lounging state, and player lounging object
* cat_primary.lua: addressed issue where cats could drown because of nap position.
- corrected vanilla t1 armor patches, which had incorrect test ops and were causing issues for other mods apparently.

Update: Jul 27, 2020 @ 2:48pm

reverts the derp on the intro quests