Starbound

Starbound

Frackin' Universe
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Update: Jul 24, 2016 @ 5:23pm

FU flame projectiles should no longer survive in liquids

Update: Jul 24, 2016 @ 5:12pm

fixes a warp-to-ship bug caused by an item in the Metallic Jungle subbiome.

Update: Jul 24, 2016 @ 4:52pm

Garden biomes should no longer have Crystal Swamp or Beehive sub-biomes. That should make the starter worlds less dangerous for everyone.

Update: Jul 24, 2016 @ 4:34pm

bamboo wall should now unlock with bamboo shoots picked up

Update: Jul 24, 2016 @ 4:28pm

lowered tiers of several biome types to make them a bit more approachable on average.

Update: Jul 24, 2016 @ 3:49pm

further tweaks to Magma Golem

Update: Jul 24, 2016 @ 2:45pm

critical adjustment for some crafting materials that were not appearing where they should.

Update: Jul 24, 2016 @ 1:48pm

Update: Jul 24, 2016 @ 1:39pm

Seems there was no way to actually create Plutonium Rods. This has been corrected. Picking up plutonium ore should now unlock rods. Rods should appear in your Fission Furnace.

microscope recipe dumbed down since it needed far too much precious tungsten

while they dont seem to capture because they have HP, tinybee hostiles can theoretically be netted and caught now


additionally, the tiny bees no longer do absurd damage. They should now do 1 as intended, rather than 10.

Update: Jul 24, 2016 @ 1:18pm

FU crafting stations from lower tiers are now available earlier. No need for tungsten for the labs you need to get going.


Science Brochure can now be crafted for those who dont start new characters with FU to access the outpost.