Starbound

Starbound

Frackin' Universe
Viser 891-900 af 1,293 forekomster
< 1 ... 88  89  90  91  92 ... 130 >
Opdatering: 6. mar. 2017 kl. 9:12

updated metafile version

also fixed critical error with Assasin crew. They should no longer cause crashes when activating their effect

Opdatering: 6. mar. 2017 kl. 9:02

universally lowered crit rates. this may not affect already generated weapons. otherwise, it should apply across the board.

crit bonuses are now much more valuable as a result, and things are less easy.


This will be the last update until the armor changes are ready, unless there are critical fixes needed.

Opdatering: 6. mar. 2017 kl. 5:25

* adv. xeno lab is 2x as fast as the standard xeno lab
* Lab Directory should no longer shove tons of arrows in without anything beside them on the UI (Karthas007)
* added missing Nocxium unlock to morphite

Opdatering: 5. mar. 2017 kl. 21:22

small armor fix

Opdatering: 5. mar. 2017 kl. 21:11

* fixed a special attack using an incorrect animation call (Ripper)

* armor set code refinements

* added Bone Bow

* added Servitor Loader to the Machining Table "robot" tab. Use this to summon your crafted robots so they stick around.

* increased Leather and Pelt drop rates on Lush worlds

* Wolves are no longer insanely idiotic agressors that die before you can hunt them due to attacking anything in sight

* added Pet Ball Image Repair station, in case your capture ball images were broken by some of our relocated monster folders

* Proto Poison works *much* differently now. Items immune to it still function...however, your Poison Resistance rating also directly affects the potence of this status effect. This is a field test for some Environmental revamps and potential EPP expansion/alteration to move things to a more temperature based approach.

* Samurai set bonuses fixed. They were applying +50%, not +5%. ooooops.

* Phase Attack works properly again

Opdatering: 5. mar. 2017 kl. 12:19

Should fix Phase Attack tech

Opdatering: 5. mar. 2017 kl. 8:29

minor correction to Gishinanki recipe

Opdatering: 5. mar. 2017 kl. 5:26

* added more craftable robots

* corrected a problem with crew members still not applying buffs. should work fine with FU crew now, at long last. Sorry about the kerfuffleuffle.

* added Capture Balls for the craftable robots

* new mob native to mountainous biomes: Stone Golem

* new infernus mob: The Burnt Rotter

* most of the new rangen guns should properly work. thre are still one or two abilities causing grief, though. so, youll see the odd PGI.

* changed mama poptop loot just a bit, so that she gives leather which is sorely needed at that point in the game

* added Jandroan's "Ornate Samurai Armor" as a t2 option

* picking up Iron and Tungsten no longer unlocks 600 trillion recipes. Instead, most of what they unlocked either unlocks automatically when accessing early tier stations, or starts already available.

* Gishinanki armor no longer requires Bars of morphite, and correctly uses raw Morphite

* fixed an error where a tech was missing its animation file where it was looking, causing crashes/character removal

* item network adjustments to pumps

Opdatering: 4. mar. 2017 kl. 16:30

* added more craftable robots

* corrected a problem with crew members still not applying buffs. should work fine with FU crew now, at long last. Sorry about the kerfuffleuffle.

* added Capture Balls for the craftable robots

* new mob native to mountainous biomes: Stone Golem

* most of the new rangen guns should properly work. thre are still one or two abilities causing grief, though. so, youll see the odd PGI.

* changed mama poptop loot just a bit, so that she gives leather which is sorely needed at that point in the game

* added Jandroan's "Ornate Samurai Armor" as a t2 option

* picking up Iron and Tungsten no longer unlocks 600 trillion recipes. Instead, most of what they unlocked either unlocks automatically when accessing early tier stations, or starts already available.

Opdatering: 4. mar. 2017 kl. 6:10

Assault armor no longer requires Electromagnetic Shielding (but its recipe will be totally different soon, so dont get comfortable!)

other small fixes

* added more craftable robots
* most of the new rangen guns should properly work. thre are still one or two abilities causing grief, though. so, youll see the odd PGI.

* changed mama poptop loot just a bit, so that she gives leather which is sorely needed at that point in the game