Starbound

Starbound

Frackin' Universe
Viser 721-730 af 1,293 forekomster
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Opdatering: 6. aug. 2017 kl. 8:57

* tile-effect adjustments and corrections (bk3). Mostly, moved to new file structure that is less intense on CPU processes. This should improve performance noticably.
* new Tether statue for pet lovers (Cari the Kitty)
* Primus armor set bonus increased, and gives proper stats in the icon tooltip.
* corrected problem with fubandits dungeon pool
* removed vashtagun and a few others from the bandit spawn pool
* Darklight Flower now unlocks the Madness Shield augment
* Added Letheia Facility dungeon (The Observer)

Opdatering: 5. aug. 2017 kl. 19:41

* fixed an infinite power bug
* generators should properly handle power and distribution via ITDs
* slightly increased mech idle regen rate
* some minor tweaks to the mech repair pad. it now only turns green when mechs are nearby (and only heals then, too), and has increased effect range (10, from 3)

Opdatering: 5. aug. 2017 kl. 4:49

* legionii armor set appleis its bonuses

Opdatering: 5. aug. 2017 kl. 4:42

* Made liquid condenser work in low levels of liquid
* made large power sensor go up to 999.

Opdatering: 4. aug. 2017 kl. 20:06

* centrifuges improved to function more appropriately with the new power system
* fixed some more power-related bugs
* corrected War Ward mech arm description to correctly state 4, rather than 5, maximum shields.
* regeneration corrected on special npcs
* barrage mech damage adjustments

Opdatering: 4. aug. 2017 kl. 10:51

small power adjustment

Opdatering: 4. aug. 2017 kl. 10:36

* Toast. It's a thing. Go make toast. (PParrot)
* Did I mention toast?
* fixed some issues with power distribution (cat2002)
* added mech repair station. unlocked at Auto Assembler (sayter, Juno, cat2002)

Opdatering: 3. aug. 2017 kl. 21:15

* Cyborg crew should now properly block Aether on themselves as well as the player.

* added new Splitter objects (Smart Boxes) to the Item Network. Thanks to Ourous for adding these in!

* hopefully fixed the damned power bug

Opdatering: 3. aug. 2017 kl. 17:07

I totally forgot to mention in the last update, what with all the stuff lately:

* Observer added a new mining-centric dungeon. You'll find a ton of ore there, though it won't always be *useful* ore. But still! Free ore!

* critters should now be relocatable (CariTheKitty)
* fixed some power issues

Mechs
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* XS mech weapons should now be *much* better balanced to the new mech damage system.

Space Mobs
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* spinemine damage has been increased from 10 to 50
* cosmostache damage reduced from 40 to 35
* chiropterror trail increased from 8 to 10 damage

Opdatering: 3. aug. 2017 kl. 13:45

I totally forgot to mention in the last update, what with all the stuff lately:

Observer added a new mining-centric dungeon. You'll find a ton of ore there, though it won't always be *useful* ore. But still! Free ore!



Mechs
---------------
XS mech weapons should now be *much* better balanced to the new mech damage system.