Starbound

Starbound

Macrochip
Viser 1–10 av 154 bidrag
< 1  2  3 ... 16 >
Oppdatering: 1. jan. 2018 @ 11.30

Fixes:

Giant hexidecimal display object now properly sized for its sprites.

The definable button will now remember if it should be on or off between sessions.

Oppdatering: 23. sep. 2017 @ 11.50

Oppdatering: 17. sep. 2017 @ 7.08

Oppdatering: 6. sep. 2017 @ 11.54

Oppdatering: 30. juli 2017 @ 6.13

Oppdatering: 29. juli 2017 @ 8.58

Oppdatering: 29. juli 2017 @ 6.56

Moving up the WIP again.

Extra Components
● 4-bit ALU *
● 4-bit Comparator
● Switchbank (4 switches)**
● 7-digit, 4-nibble BCD Display/Converter ***

Component menu shuffled a bit. Probably will need to revise if I want to fit anything else now!

* http://i.imgur.com/kZOTGIT.png for datasheet on the complicated ALU!

** For the Switchbank, press pageup or pagedown after selecting a switch from the component menu.

*** For the 7-digit BCD, press pageup or pagedown after selecting a hexidecimal display from the component menu.

Extra Objects
Decimal and Giant Decimal Display objects, craftable from the Wiring Station.
[ 10/15 = blank, 11 = minus, 12-14 = E r & for Error, matching outputs from 7-digit BCD component above ]

Other
Additional skin to fit in with recent vanilla game 'Station' objects available on Macrochips thru options menu.

Oppdatering: 15. juni 2017 @ 3.26

Bug fix for a crash from multi remote node component.

Oppdatering: 12. juni 2017 @ 15.20

Fix for countdown timer bug.

Oppdatering: 8. juni 2017 @ 10.05

Updated for Starbound 1.3 release.