XCOM 2
LW SpecOps Class
Showing 11-20 of 31 entries
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Update: Sep 16, 2016 @ 11:24am

Some code cleanup.

Update: Sep 6, 2016 @ 10:56pm

StealthOverhaul fixes: Reset global suspicion at tactical start. Fix alert mechanic.

Update: Sep 6, 2016 @ 10:49pm

Compatibility Update for the LW Medic Class

Update: Sep 5, 2016 @ 2:58pm

Thx to ResonansER for the russian translation.

Update: Aug 31, 2016 @ 11:32pm

Toggle UI on/off in ini
Fix reload makes UI disappear
Fix Suspicion Level not decreasing
Your suspicion level resets to 0 when you kill the last member of a pod and no other enemy saw/sees you this turn (Unconcealed squad members included).

Update: Aug 30, 2016 @ 10:29pm

Update: Aug 30, 2016 @ 8:50pm

V 1.2 Introduced global suspicion level and UI for suspicion

Update: Aug 16, 2016 @ 10:21pm

Attempt to fix Ambush issues.

Update: Aug 4, 2016 @ 7:32pm

Changed Combat Knife Spec (-1 cooldown instead of charges) and Throwing Knife Spec (+15 aim)
Changed Plant X4 to be a free action and Trigger X4 only activatable when not plantet this round.
Fixed knife damge bonus not working.

Update: Aug 3, 2016 @ 11:51pm