Distance
Bad Sector
Mostrando 1-2 de 2 aportaciones
Actualización: 16 DIC 2016 a las 2:00 p. m.

+Improved frame rate by reducing particle amount in infected area by half
+Durastically Improved frame rate by subdividing super long road pieces
-Removed kill grids in between teleporter sections

Actualización: 27 MAY 2016 a las 9:31 a. m.

release