XCOM 2
[Vanilla] AK-47
Εμφάνιση 1-10 από 11 καταχωρίσεις
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Ενημέρωση: 3 Οκτ 2016 στις 19:18

Release ver: 1.30
-New AO maps for the weapons.

Ενημέρωση: 8 Σεπ 2016 στις 14:49

Release ver: 1.22
-No more custom XComClassData.ini. The default category is now the rifle. I will ignore any and all requests for this feature to return because it's not worth the hassle.

Ενημέρωση: 2 Σεπ 2016 στις 18:07

Release ver: 1.21
-Fixed a couple of materials.
-Replaced the old material with a new material set for the weapon.

Ενημέρωση: 10 Ιουλ 2016 στις 10:44

Release ver: 1.20
-Added Underfolded Stock Upgrade to the AK47. This makes the stock and body separate from the main weapon.
-Added a new Metalmask for the AK47 Base Mesh.

Ενημέρωση: 7 Ιουν 2016 στις 12:33

Wrong Tags, whoops.

Ενημέρωση: 7 Ιουν 2016 στις 12:28

Release ver: 1.11
-Reverted the SoundCue's sound multiplier to 1.0

Ενημέρωση: 4 Ιουν 2016 στις 18:54

Restored the mod to its rightful state.

Ενημέρωση: 4 Ιουν 2016 στις 13:45

"Modbuddy fucked up this mod" update

Ενημέρωση: 2 Ιουν 2016 στις 20:31

Release ver: 1.10
-Split the package into two packages, one for graphical assets, the other for data, such as archetypes, sounds, particle effects. Should be easier to upload hotfixes within Unreal's packages, and for modders to replace sounds and whatnot.
-Replaced the lame mono weapon firing sounds with high quality stereo ones.
-Replaced the shell casing mesh with a 7.62x39 shell casing mesh, to make the weapon feel more realistic.

Ενημέρωση: 31 Μαϊ 2016 στις 14:26

Release ver: 1.01
-Added compatibility for Grimy Loot Mod.
-Attempted to fix a bug where some people were getting jet black weapons.
*Another possible solution would be to sub to all of my weapon mods. For some strange reason, it fixes the black bug issue for some people.