Cities: Skylines

Cities: Skylines

American RoadSigns v2.2.0
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Update: Feb 24, 2018 @ 5:45am

Update v2.2.0

- Added support for custom roads introduced by the Mass Transit DLC;
- Changes the core logic to add "prop pack" support (for possible future non-US custom sign support). Because of this change, it is no longer possible to switch between US and vanilla signs once in-game. This now has to be done in the mod options panel before loading a city. However, it is still possible to toggle visibility of each sign separately in-game.

Update: Feb 19, 2018 @ 6:10am

Uploaded bug-fixed version of update v2.1.1

Update: Feb 18, 2018 @ 4:34pm

Reverted to version v2.1.0 due to mod-breaking bug.

Update: Feb 18, 2018 @ 9:39am

Update v2.1.1

- Fixed an issue that could cause different road sign props to be loaded instead of the included ones.

Update: Jan 2, 2018 @ 5:13am

Update v2.1.0

- Increased the UI size by 50%;
- Fixed a critical bug that caused an error when loading a city from in-game;
- Fixed a critical bug that caused an error when loading a city after returning to main menu;
- Various minor bug fixed and optimizations.

Update: May 6, 2017 @ 8:33am

Feature Update v2.0.0

- all options are now available in-game, and can be accessed through a brandnew mod UI;
- all options except preferred keyboard shortcut and enabling debug output are no longer available in the options window;
- all features are now applied in real-time, instead of when your city loads. This means you can change as much as you want, and immedeately see the result in-game;
- compatibility with European maps has been restored;
- Various minor bug fixes and optimizations.

Update: Mar 15, 2017 @ 5:01pm

Update: Mar 14, 2017 @ 2:44pm

Update v1.1.2

- disabled sign replacement for European maps (it causes inexplicable errors).

Update: Dec 5, 2016 @ 12:48pm

Update v1.1.1

- disabled the mod for all editors (only available in-game).

Update: Nov 30, 2016 @ 12:12pm

Update v1.1.0

- updated for C:SL 1.6.0