Stellaris

Stellaris

ST: New Horizons
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Update: Mar 15, 2018 @ 12:05pm

"NHV 1802 Arsenal of Freedom - Beta (271e84)"

Changes:
- Localisation
- Tweaks to warscore

Fixes:
- Shield regeneration
- Tech upgrade paths

Update: Mar 15, 2018 @ 11:15am

"NHV 1802 Arsenal of Freedom - Beta (f283a8)"

Fixes:

- Borg AI
- Bajor Wormhole Event (now explorable from both sides)
- MP Setup UI

Changes:

- Dilithium output increase
- Steven Hawking Observatory (former Black Hole Observatory)
- Grey Systemlines

Update: Mar 15, 2018 @ 7:16am

NHV 1802 Arsenal of Freedom - Beta (4d0ae4)

- Fixed planet assimilation
- Fixed borg engineering bottleneck (savegame compatible, need to finish any other tech to refresh)
- Fixed Aura upgrade paths

Update: Mar 14, 2018 @ 12:45pm

NHV 1802 Arsenal of Freedom - Beta (edf226)

- version nr

Update: Mar 14, 2018 @ 12:34pm

NHV 1802 Arsenal of Freedom - Beta (edf226)

Additions:

- Ancient Capsule anomaly

Fixes:

- Fixed borg engineering techtree bottleneck (savegame compatible)
- Fixed borg capital buildings
- Fixed Alcoves and crew quarter AUX utilities
- Fixed a bug which added a ship to fleet templates randomly
- Fixed starbase regeneration being too high
- Fixed several issue with traditions
- Fixed localisation issues

Update: Mar 11, 2018 @ 8:32am

NHV 1802 Arsenal of Freedom - Beta (a53e2d)

- Fixed version nr

Update: Mar 11, 2018 @ 8:28am

NHV 1802 Arsenal of Freedom - Beta (a53e2d)

- Fix to starving AI

Update: Mar 11, 2018 @ 6:38am

NHV 1802 Arsenal of Freedom - Beta (12008e)

- Fixed version nr

Update: Mar 11, 2018 @ 6:33am

NHV 1802 Arsenal of Freedom - Beta (12008e)

- Fixed federation member states turning to vassals (including a event to fix affected savegames)
- Fixed borg war goals
- Fixed starbase cap

Update: Mar 10, 2018 @ 1:47pm

NHV 1802 Arsenal of Freedom - Beta (f2dbce)

New playable Species:

- Acamarian Sovereignty
- Antedian Shoals
- Son'a Command
- Talarian Republic

Additions:

- New gas giant planet textures
- Improved assimilated planet textures
- New portraits for Ocampa, Tarlac and Ellora
- A new range of tricobalt torpedoes focus on taking down shields
- New species-specific techs, some of them available via the federation council
- Several new luxury goods, as well as federation embassies to distribute them
- Multiple new civics, traits and governments for existing and new species
- Klingons may now discover the secrets of ancient forging techniques
- Science ships may now equip specific utilities that will help them in their tasks

Tweaks:

- Tweaked xindi event (adjusted starbase angle)
- Several general event tweaks / improvements
- Tweaked borg war goals: - now cedes all neighbor systems on surrender
- Outposts will now cost 1 energy to maintain
- Trade depots and capitals will produce more energy
- Multiple traditions and techs will also reduce outpost and starbase upkeep
- Section costs have been rebalanced
- Battlecruisers may now equip fighters
- Carriers will be unlocked sooner
- Adjusted borg defense grid values
- Cargo pods aux utilities have been nerfed
- Tweaked weapon cooldown values
- Tweaked war exhaustion ship lost values
- Localisation update
- Empires - except for the Federation - less likely to elect aliens as leaders of factions or empire

Fixes:

- Fixed dominion member state interactions
- Fixed shield, armor and hull regen
- Fixed torpedo size bug in ship designer
- Prevented Enterprise Refit event from killing admiral on completion
- Derelict ships no longer spawn as coloured cubes
- Fixed Terra Prime war
- Fixed weapon progression on stations
- Fixed some issues with the colony harvest megaproject
- Alcoves are now correctly AUX slot utilities
- Localisation Fixes
- Several minor fixes