Stellaris

Stellaris

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Update: Dec 8, 2019 @ 12:21pm

-First update on the new launcher... that sucked :(
-Compatibility flag update for 2.5.*

Update: Jun 4, 2019 @ 11:17am

Compatibility update for 2.3

The following one change was made in the vanilla files, it has been copied to the updated modded files:

In all size scenarios: num_hyperlanes = { min=0.5 max= 2 } changed to num_hyperlanes = { min=0.5 max= 3 }

Update: Dec 23, 2018 @ 5:50am

Enabled the 4-arm spiral galaxy shape for small galaxies.
Enabled the 4-arm and 2-arm spiral galaxy shapes for tiny galaxies.

Update: Dec 6, 2018 @ 3:42pm

Compatibility update for Stellaris version 2.2

Update: Jun 1, 2018 @ 6:16am

Changed Fallen Empire min_sq_dist_between from 100*100 (10000) to 25*25 (625)

This leads to more Fallen Empires spawning, but naturally higher chance of them spawning right up next to someone.

Update: May 22, 2018 @ 2:18pm

setup_scenarios/medium.txt was not updated in the last update. This is now fixed.

Update: May 22, 2018 @ 1:56pm

Mod updated for 2.1!

Several new galaxy generation changes were added to the map files. These have been incorporated into the mod files to ensure compatibility. No changes have been made to either the new lines or the previously modified lines.

Update: Feb 23, 2018 @ 4:46pm

Reduced minimum square distance between fallen empires from 125*125 to 100*100. Previously, the desired number of FEs did not always spawn, this provides more consistently desirable results.

Update: Feb 22, 2018 @ 6:17am

Bug fix
- Added a missing value to setup_scenarios/small.txt, cluster_distance_from_core = 0

Update: Feb 22, 2018 @ 6:04am

- Patch 2.0 Apocalypse update!

Change from vanilla 2.0:
- marauder_empire_max changed from 3 to 6 in huge and large galaxies, changedfrom 2 to 4 in medium and small galaxies, and changed from 1 to 2 in tiny galaxies