Stellaris

Stellaris

No Clustered Starts
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Opdatering: 8. dec. 2019 kl. 12:21

-First update on the new launcher... that sucked :(
-Compatibility flag update for 2.5.*

Opdatering: 4. juni 2019 kl. 11:17

Compatibility update for 2.3

The following one change was made in the vanilla files, it has been copied to the updated modded files:

In all size scenarios: num_hyperlanes = { min=0.5 max= 2 } changed to num_hyperlanes = { min=0.5 max= 3 }

Opdatering: 23. dec. 2018 kl. 5:50

Enabled the 4-arm spiral galaxy shape for small galaxies.
Enabled the 4-arm and 2-arm spiral galaxy shapes for tiny galaxies.

Opdatering: 6. dec. 2018 kl. 15:42

Compatibility update for Stellaris version 2.2

Opdatering: 1. juni 2018 kl. 6:16

Changed Fallen Empire min_sq_dist_between from 100*100 (10000) to 25*25 (625)

This leads to more Fallen Empires spawning, but naturally higher chance of them spawning right up next to someone.

Opdatering: 22. maj 2018 kl. 14:18

setup_scenarios/medium.txt was not updated in the last update. This is now fixed.

Opdatering: 22. maj 2018 kl. 13:56

Mod updated for 2.1!

Several new galaxy generation changes were added to the map files. These have been incorporated into the mod files to ensure compatibility. No changes have been made to either the new lines or the previously modified lines.

Opdatering: 23. feb. 2018 kl. 16:46

Reduced minimum square distance between fallen empires from 125*125 to 100*100. Previously, the desired number of FEs did not always spawn, this provides more consistently desirable results.

Opdatering: 22. feb. 2018 kl. 6:17

Bug fix
- Added a missing value to setup_scenarios/small.txt, cluster_distance_from_core = 0

Opdatering: 22. feb. 2018 kl. 6:04

- Patch 2.0 Apocalypse update!

Change from vanilla 2.0:
- marauder_empire_max changed from 3 to 6 in huge and large galaxies, changedfrom 2 to 4 in medium and small galaxies, and changed from 1 to 2 in tiny galaxies