Stellaris

Stellaris

No Clustered Starts
Showing 51-58 of 58 entries
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Update: Oct 20, 2016 @ 6:38am

Mod updated for Heinlein. This update was fairly trivial, only Game Details settings lines needed changing (new defaults) or adding (fallen empire slider).

Update: Jun 28, 2016 @ 2:38am

Empires will now not spawn in the outer 20% of the galaxy.

Update: Jun 27, 2016 @ 8:17am

Mistake Update Please Ignore

Update: Jun 27, 2016 @ 8:00am

Updated for Patch 1.2 "Asimov", also fixed an error that's probably been around since the beginning. Mod behaviour should be unchanged.

Update: Jun 2, 2016 @ 2:44am

Updated thumbnail to be representative of the current version of the mod.

Update: Jun 1, 2016 @ 8:48pm

Update for Clarke Patch, 1.1

No changes other than "supported version" update.

Update: May 19, 2016 @ 3:12pm

Increased the distance the game tries to spawn empires from one another, both the ideal distance and the minimum distance.

Update: May 18, 2016 @ 9:11pm

Initial Upload